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  1. en.wikipedia.org › wiki › Chris_RemoChris Remo - Wikipedia

    Chris Remo is an American video game designer, composer, writer, podcaster, and former journalist. As a journalist, he cofounded the original Idle Thumbs website as well as its flagship podcast, and served as Editor-in-Chief of Shacknews and Editor at Large for Gamasutra.

  2. www.youtube.com › c › ChrisRemoChris Remo - YouTube

    Each morning, I solve the New York Times Crossword, and share tips to help you improve at solving crosswords as well!

  3. Designer, Writer, Composer, & Narrator in London. I’m a London-based video game designer, writer, and composer with a decade of experience spanning triple-A teams of hundreds of developers to indie projects with team sizes you could count on one hand.

  4. THE DAILY SOLVE. Each day, I solve The New York Times Crossword Puzzle on video, sharing my thought process and explaining crossword conventions and tricks in order to help viewers improve their own solving skills.

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  6. Firewatch is a BAFTA-winning first-person narrative adventure released by Campo Santo in 2016 for PC platforms, PlayStation 4, Xbox One, and Nintendo Switch. I was a core member of the creative development team, helping shape the story and game design throughout.

  7. Jul 19, 2017 · On this topic, I had the pleasure to interview Chris Remo, audio director, composer and game designer on Firewatch. One thing that struck me in Firewatch ambiance is how life was so discrete and even non-existant by times (almost no birds singing, etc.).