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  1. May 3, 2019 · Three nerdy friends and the school bully must get themselves thrown into detention to find the entrance to a labyrinth of trap-laden tunnels protecting the...

  2. Detention Adventure: Created by Carmen Albano, Joe Kicak. With Tomaso Sanelli, Jack Fulton, Ali Prijono, Simone Miller. Three nerdy friends and the school bully must get themselves thrown into detention to find the entrance to a labyrinth of trap-laden tunnels protecting the fabled hidden lab of Alexander Graham Bell.

  3. www.youtube.com › channel › UCzN0dCcL148px2_dgRrXsRwDetention Adventure - YouTube

    Official YouTube channel for #DetentionAdventure. Action-adventure series on CBC Gem, HBO Max, ITV and ABC Australia. bit.ly/DAonCBC and 4 more links.

  4. Created by Carmen Albano and Joe Kicak, the series centres on a group of children who stage elaborate pranks every day at school in the hopes of getting detention, so that they can investigate an unconfirmed rumour that the detention room has a secret trap door leading to the laboratory of Alexander Graham Bell.

  5. Legend has it that Alexander Graham Bells secret laboratory containing unknown treasures and lost inventions is hidden beneath the school, and the entrance is somewhere in the old library -...

  6. Mar 1, 2018 · Mystery and adventure abound when a motley crew of sixth graders purposely get themselves thrown into detention after discovering the entrance to a labyrinth of tunnels, laden with traps and ...

  7. CBC Gem original scripted kids' series DETENTION ADVENTURE (10x11, LoCo Motion Pictures/Broken Compass Films, Canada) returns for a third season, as the “Detention Adventure Four” - Raign, Brett,...

  8. Welcome back to Detention Adventure! In season two, the 'Detention Adventure Four' are framed for an epic prank. But that's not all — they are joined by a new ally with clues that might help...

  9. S1.E1 ∙ The Catalyst. Fri, May 3, 2019. Raign, Brett, and Joy set off elaborate pranks to earn a stay in detention which is located in the old library which is also the suspected entry point to Alexander Graham Bell's secret lab.

  10. After Brett blows a fuse to the colorful boardwalk, our four adventurers need to infiltrate their enemies' bunks in search of more power. Until too many attempts at cracking the code to the colorful contraption causes it to go dim.