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  1. Motomu Toriyama (鳥山 求, Toriyama Motomu, born February 9, 1971) is a Japanese game director and scenario writer who has been working for Square Enix since 1994.

  2. Motomu Toriyama(鳥山 求 or 鳥山 モトム, Toriyama Motomu?) is a Japanese game director and scenario writer who has been working for Square Enix since 1994. He initially worked on event scenes in Bahamut Lagoon and Final Fantasy VII.

  3. Jul 14, 2021 · Co-director Motomu Toriyama tells Inverse that some members of the Remake team weren’t initially on board with his bold reimagining of the sequence, which sees Cloud disguise himself as a girl...

  4. Jul 7, 2021 · Co-directors Motomu Toriyama and Naoki Hamaguchi explain the big changes in Final Fantasy 7 Remake Intermission, which adds a new character called Yuffie and updates the game for the PS5.

  5. Feb 18, 2014 · Last week at a special event commemorating the release of Lightning Returns: Final Fantasy XIII, Director and Scenario Writer Motomu Toriyama and Senior Vice President and Major Producer of the...

  6. Jul 2, 2021 · In a new Final Fantasy 7 Remake interview, Square Enix's Motomu Toriyama and Naoki Hamaguchi talk about making the Yuffie DLC, Wutai, and how Final Fantasy 7 Remake Part 2 might feature...

  7. Aug 4, 2020 · The Final Fantasy Portal Site has published the first of a two-part special interview series dubbed “Digging Deep into the World of Final Fantasy VII Remake ” with co-director and scenario designer...

  8. Oct 3, 2012 · One man who has seen the lion's share of this journey is current Final Fantasy director Motomu Toriyama. His first game at Square-Enix - then Squaresoft - was Final Fantasy 7. He proved...

  9. Jun 23, 2021 · Square Enix published an interview with Final Fantasy 7 Remake Intergrade co-director Motomu Toriyama on Wednesday, detailing one of the franchise’s most popular scenes — the one in Wall Market....

  10. Motomu Toriyama is a director and writer who has been working for Square Enix since 1994. He began his career working on cutscenes in Bahamut Lagoon and Final Fantasy VII before being promoted to director during the development of Final Fantasy X.