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  1. Assassin's Creed Official Franchise page - Discover all the games.

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      Discover Assassin's Creed Franchise. What is the best...

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      At its core, Assassin’s Creed is known for its storytelling...

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  2. May 17, 2024 · Ranking the best Assassin's Creed games is no small feat. After all, we've seen entries of all shapes and sizes across the course of the series' history, from big sprawling RPGs, to more tightly...

    • Louise Blain
  3. Assassin's Creed is a historical action-adventure video game series and media franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil and its more advanced derivatives.

  4. Discover Assassin's Creed Franchise. What is the best Assassin's Creed game for you? Take the quiz to find out which Assassin you have the most in common with.

    • With the release of Assassin's Creed Mirage, we reassess the best Assassin's Creed games of all time.
    • The 10 Best Assassin's Creed Games
    • 10. Assassin's Creed Mirage
    • 9. Assassin's Creed Unity
    • What is your pick for the best Assassin's Creed game?
    • 8. Assassin's Creed: Revelations
    • 7. Assassin's Creed: Brotherhood
    • 6. Assassin's Creed Valhalla
    • 5. Assassin's Creed Syndicate
    • 4. Assassin's Creed II

    By IGN Staff

    Updated: Jan 13, 2024 12:35 am

    Posted: Feb 7, 2023 8:00 pm

    The Assassin’s Creed franchise has spanned the globe since it debuted in 2007, and entries have taken players from Renaissance Italy to Ancient Greece to the American Revolution. Along the way, the series has changed dramatically, from sequels that made good on the promise of past entries to entirely new takes on character progression.

    So which games are the best out of Ubisoft’s long-running series? IGN’s biggest Assassin’s Creed fans came together to agree, argue, and eventually cull together our favorites. It’s worth noting this list pulls from the mainline Assassin’s Creed series of console releases, so no mobile or handheld entries were considered as they vary greatly in scope and design.

    Without further ado, here are our top 10 Assassin’s Creed games.

    Keep an eye out for news on the next title in the series, Assassin's Creed Codename Red, coming in late 2024.

    No, you’re not seeing an illusion, Assassin’s Creed Mirage took the franchise back to basics, and it’s a slashing good time. Basim takes center stage as the protagonist, stalking his prey through the beautiful, bustling city of Baghdad with a renewed focus on the stealth missions that Assassin’s Creed built its name on. Everything in this game is lean and focused, and while a smaller city and a limited number of bells and whistles may sound like a step backwards, it’s actually incredibly refreshing considering how much these games have ballooned in size and scope over the years.

    Unfortunately, the quality of the hero, villain, and main story is also reduced, so Mirage’s campaign doesn't exactly leave a lasting impression. Still, Mirage has been honed into an entry that’s as sharp as it is reliable, and as an assassin, what more could you ask for?

    After the tipsy sway of Black Flag’s pirate protagonist Edward Kenway, Assassin’s Creed Unity was a return to the tone of original Assassin’s Creed. As the first AC game to be exclusively released on Xbox One and PlayStation 4 (alongside PC of course), Assassin’s Creed Unity was a graphical powerhouse for its time and boasted enormous crowds of NPCs, but its launch was a bit of a bumpy ride.

    The cavalcade of bugs, glitches, and an intensely overburdened map led some to flee the game, but those that stuck with it found a great setting in Revolutionary France, newly enhanced movement options that made scaling down the side of a building much easier, and fun, and multifaceted assassination missions. And frankly, seeing Notre Dame in all its glory makes AC Unity well worth the price of admission.

    Assassin's Creed Mirage

    Assassin's Creed Unity

    Assassin's Creed: Revelations

    Assassin's Creed: Brotherhood

    Assassin's Creed Valhalla

    Assassin's Creed Syndicate

    Assassin’s Creed: Revelations wrapped up Altair Ibn-La-Ahad and Ezio Auditore’s stories, and, despite some unremarkable additions like the Den Defense mode, it was a memorable and thrilling send off. From flying down ziplines in Constantinople to hanging out with Leonardo Da Vinci, Revelations was packed full of fascinating adventures.

    Ezio and Altair’s final chapter was, in a way, both a sign of things to come and a celebration of what came before. Not only did we get one final fling with these two after seeing them grow and learn from lives full of adventure, but we had a chance to say goodbye to the first era of Assassin’s Creed.

    Assassin’s Creed Brotherhood continues the story of Ezio Auditore da Firenze, cementing him as a fan-favorite protagonist for the series. It trades the diverse locations of Assassin’s Creed 2 for an expanded version of Rome and its surrounding countryside and builds on the new mechanics introduced in Assassins Creed 2 – swimming, property management, firearms, and recruitable allies. This chapter of Ezio’s story is filled with charm, wit, and drama, and, thanks to its updated combat, we got to be the aggressive combat assassin we all wanted to be.

    It was also the first game in the series to introduce Multiplayer, allowing players to step into the shoes of the Templars to see who among their friends truly was the best assassin or hunter. It may not have advanced the formula as much as its predecessor, but it’s still cherished by many as one of the very best.

    Assassin's Creed Valhalla didn’t reinvent the wheel like Origins did, but it did make some pretty substantial changes. Combat is weightier and more impactful than ever before; traditional side quests have been replaced by world events, making exploration and discovery much more organic; and the absurd amount of loot you’d have to organize and sift through was toned down substantially, making rewards feel much more valuable on the whole.

    Eivor might not be our favorite of the Assassin’s Creed protagonists, but his (or her) story is an engaging one, and is one of the best blendings of historical fantasy and mythology that the series has ever seen.

    Assassin’s Creed games are often as defined by their locations as they are their protagonists, and Syndicate’s 19th Century Victorian London in the throes of industrialization may be the most memorable of the bunch. Sneaking around factories, racing horse-drawn carriages down the street, and even fighting Jack the Ripper all ground Syndicate in a setting that, while still fantastical, feels real.

    Contributing to this sense of place is the string-heavy score from Journey composer Austin Wintory that doesn’t sound like anything else in the series before or after: dueling protagonists Jacob and Evie Fry even have their own soundtracks. It’s a small touch, but it’s one in a string of small touches that makes Syndicate’s world cohesive. Also, it’s hard to recall any game this side of Bloodborne that lets you fight this effectively with a cane.

    In many ways, we have Assassin’s Creed II to thank for not only proving the formula works but for also giving us the defining analogy of a video game sequel fulfilling the promise of its underwhelming original. Though later entries would add even more depth, ACII made assassination missions more dynamic, with increased flexibility in how you approached objectives, more options for hiding or causing distractions, better combat, and better mobility with the ability to actually swim. New catacomb missions let players put their parkour skills to the test, the upgradeable homebase villa gave players a reason to keep investing in picking up collectibles and coins, and new weapons and gear from everyone’s favorite video game character, Leonardo da Vinci, kept gameplay fresh.

    All of these changes were also connected to a beautifully realized Italian Renaissance era that introduced an all-time protagonist, Ezio Auditore da Firenze, and meaningful additions to the current-day story that brought the two time periods together in the wildest way possible. I mean, you fistfight the pope only to have an otherworldly deity speak through Ezio to Desmond in the present day. It was an unforgettable ending to an entry that proved how incredible Assassin’s Creed could be. Oh, and it’s got one of the weirdest video game references of all time. (If we have the footage, cue up the “It’s a me, Mario” scene, otherwise you can just cut this whole final line.)

  5. Assassin's Creed Valhalla’s advanced RPG mechanics gives you new ways to blaze your own path across England. Available now on Xbox Series X|S, Xbox One, PlayStation®4, Stadia, and PC. Also coming to PlayStation®5 November 12.

  6. The Assassin's Creed series is an award-winning video game series that currently consists of thirteen main games, multiple spin-off games, several short films and various transmedia projects. Most of the main games have spawned novelizations, adapting and adding to the story of their respective...

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