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Hirokazu Yasuhara (安原 広和, Yasuhara Hirokazu, born October 12, 1965) (also credited as Carol Yas) is a Japanese video game designer. He is best known for designing the gameplay and stages of the initial Sonic the Hedgehog video games for Sega Genesis in the 1990s, based on technical demos and engines programmed by Yuji Naka ...
Hirokazu Yasuhara is one of the great unsung heroes of game design. He is currently senior design director at Namco Bandai Games America, and before that he held the unassuming title "game designer" at Naughty Dog, having most recently shipped Uncharted: Drake's Fortune -- but his history is inexorably intertwined with the history of modern ...
Hirozaku Yasuhara (安原 弘和, Yasuhara Hirokazu?) (also credited as Carol Yas) is a former Sega employee. He was the level and game designer of the original Sonic the Hedgehog game for the Sega Mega Drive.
Hirokazu Yasuhara joined to supervise Naka and Ohshima and develop levels, and became the lead designer. He satisfied Naka's request for a simple, one-button design by having Sonic do damage by jumping. [14]
Original game designer Hirokazu Yasuhara (who now works for Unity in Japan) joined original character designer Naoto Oshima (a VP and cofounder at Arzest) onstage to talk about what it was like to try and create a memorable character for Sega in the '90s.
Jan 23, 2022 · Hirokazu Yasuhara, who is also professionally credited as Carol Yas, began working on SEGA video games in 1988, when he was in his early 20s. Starting out as part of the company’s arcade division, he moved to software development for home consoles a year later.
Mar 22, 2018 · When Sega and Nintendo battled for dominance in the early days of the 16-bit console era, Naoto Oshima and Hirokazu Yasuhara were tasked with creating a character that could take on Mario.
Aug 19, 2013 · Hirokazu Yasuhara (often credited as Carol Yas) was born in October 1965 and began working on SEGA video games in 1988, with Altered Beast for the Arcade. Yasuhara was no doubt one of the most important people in Sonic Team during the early nineties.
Hirokazu Yasuhara was one of the key people in developing the Sonic the Hedgehog games at Sonic Team, where he worked as a level designer. He remained an important player as Lead Game Designer at Sega through the Saturn years, heading the development of Sonic 3D Blast, Sonic R and the canceled Sonic X-Tream.
Aug 25, 2008 · Hirokazu Yasuhara (b. 12th October 1965) is a game designer at Nintendo Software Technology Corporation since April 2012. Previously he worked at Namco Bandai Games America and Naughty Dog. He is best known for having been 2nd assistant president at...