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  1. en.wikipedia.org › wiki › EA_Black_BoxEA Black Box - Wikipedia

    EA Black Box (formerly Black Box Games) was a video game developer based in Burnaby, British Columbia, Canada, founded in 1998 by former employees of Radical Entertainment and later acquired by Electronic Arts (EA).

    • Overview
    • References

    Electronic Arts Black Box (formerly known as Black Box Games) was a video game developer founded on May 28, 1998 by various ex-Radical Entertainment developers and was originally based in Suite 2000 of the One Bentall Centre in Vancouver, Canada.

    Their first devleoped games included; NHL 2K in 2000, published by Sega; NASCAR 2001 in 2000, published by EA Sports; NHL Hitz 2002 in 2001, published by Midway Games; and Sega Soccer Slam in 2002, published by Sega.

    Black Box Games would become a subsidiary of EA Canada upon the announcement of its purchase by Electronic Arts on June 11, 2002, three months prior to the release of their first credited game in the Need for Speed series; Need for Speed: Hot Pursuit 2.

    Their contribution to Need for Speed: Hot Pursuit 2 included both assisting in the development of the game with EA Seattle, and also developing their own rendition of the game for the PlayStation 2, which has a long list of differences over its GameCube, PC, and Xbox released counterpart from EA Seattle.

    Re-branded as EA Black Box, the studio's first lone-credited developed game under Electronic Arts was 2003's Need for Speed: Underground, which was a best-seller and a high charting game up to four months after release

    In 2004, EA Black Box's Need for Speed: Underground 2 released in November, after first being shown on June 18, 2004.

    1.Website: beta.canadasbusinessregistries.ca (2019) BLACK BOX GAMES LTD. - Registry ID: BC0565419. Available at: https://beta.canadasbusinessregistries.ca/search/results?search=%7Bblack%20box%20games%7D&status=All

    2.Website: straight.com (2009) Vancouver's video game family tree. Available at: https://www.straight.com/article-198534/video-game-family-tree

    3.Website: bloomberg.com (2019) Black Box Games. Available at: https://www.bloomberg.com/profile/company/99760Z:CN

    4.Article: Investment Canada Act (2002). Industry Canada (Gov). Available at: hhttp://www.ic.gc.ca/eic/site/ica-lic.nsf/eng/lk-30209.html

    5.Article: gamasutra.com (2002) EA Acquires Black Box. Available at: https://www.gamasutra.com/view/news/92273/EA_Acquires_Black_Box.php

    6.Article: nytimes.com (2002) Technology Briefing | Software: Electronic Arts Agrees To Buy Black Box. Available at: https://www.nytimes.com/2002/06/12/business/technology-briefing-software-electronic-arts-agrees-to-buy-black-box.html

  2. In this video, we'll be taking a look at Need for Speed World: EA Black Box's true last Need For Speed title. We'll have a look at its rise and downfall and ...

    • 18 min
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    • mrxbas
  3. EA Black Box (formerly Black Box Games) was a video game developer based in Burnaby, British Columbia, Canada, founded in 1998 by former employees of Radical Entertainment and later acquired by Electronic Arts (EA).

    • 3 min
  4. Black Box Games (aka EA Black Box and briefly Quicklime Games) was a video game developer that was acquired by EA and later closed. EA Black Box developed NFS Underground, which is why whatever site you were looking at referenced the name.

  5. Learn about the development of the first racing game from EA Black Box in two years, featuring a story mode, a long road trip and a variety of cars and environments. Find out how Frostbite 2 engine, weather effects and epic moments enhance the gameplay.

  6. en.wikipedia.org › wiki › EA_VancouverEA Vancouver - Wikipedia

    EA acquired Black Box Games in 2002 and Black Box Games became part of EA Canada under the name of EA Black Box. EA Black Box later became an independent EA studio in 2005. After its acquisition, EA Black Box became the home of several franchises, such as Need for Speed and Skate .