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    Ultraman Zero (ウルトラマンゼロ, Urutoraman Zero) is the son of Ultraseven. He was trained under Ultraman Leo after he was banished from the Land of Light by his father for attempting to take the Plasma Spark for himself. His training ultimately led to his redemption in his battle with Belial.

    Zero is one of the most popular Ultras in the Ultraman Series' history, appearing many times over a decade since his debut.

    was originally going to be called by the initial draft name Ultraseven Ax (ウルトラセブンアックス, Urutorasebun Akkusu) by Masayuki Gotoh and would have resembled an all-red version of his current appearance, minus his Color Timer in earlier concept art. His Zero Sluggers were originally called the Double I Sluggers and he had several different powers from what his base form currently has, such as a flame-covered dash. The Sluggers could also fuse into a bow and arrow, which was later implemented into Ultimate Zero. However, this decision was canceled, he was renamed "Ultraman Zero" and his body was partially colored blue as well.

    Zero's original Ultra Beam was planned to be named the Crosse Pressure Shot (クロスプレッシャーショット, Kurosu Puressyā Shotto), which was fired in the "X" pose.

    Mega Monster Battle: Ultra Galaxy Legends The Movie

    " Dan: We can't see him until he's done training. Rei: Why? Hayata: Once, he also went after the Plasma Spark energy. Mirai: He was young; immature. Tempted by the power. He almost lost his soul to evil. Just like Belial. Dan: It was the hardest thing we had to do. Mirai: He was too young to realize the danger of power without justice." ―Zero's past described from the Ultra Brothers' point of view. Long ago, Zero was a young warrior with unlimited potential and a mysterious past but lacking any sense of purpose. Seduced by the allure of power, Zero attempted to take the Plasma Spark from the Plasma Spark Tower but was stopped by Ultraseven and the Ultra Brothers. For his transgression, Zero was exiled on the K76 planet. During his incarceration on the barren planet, Zero was subjected to regular disciplinary training under the supervision of Ultraman Leo while wearing restrictive Tector Gear. During one such training session, while sparring with Leo, Zero, in a moment of compassion, protects the life of a Pigmon who was caught between their battle. Ultraman King appears and commends Zero for his actions, explaining to him that protecting the lives of other lifeforms is the purpose of an Ultra. He elaborates that his exile was an attempt to save him, fearing had he touched the Plasma Spark, he may have suffered a similar fate as another Ultra before him, Ultraman Belial. An S.O.S. arrives in the form of Seven's Eye Slugger lands on the K76 planet. To K76, King and Leo revealed to Zero that Seven was his father. King declared Zero redeemed and freed him from his armor, so he could join the fight against Belial. Zero arrived only to have a mortally wounded Seven die in his arms. The young Ultra was enraged and destroyed the remains of Belial's 100 Monster Army and fought against Belial himself, seemingly destroying him after a long battle. But when Belial returned as Belyudra, it took him with help from the remaining Ultra Brothers, Leo, Astra, Ultraman Dyna, Rei, EX Gomora, and all of ZAP SPACY to destroy Belial. When the Plasma Spark was returned, Zero reunited and reconciled with his revived father again. Mega Monster Battle: Ultra Galaxy Legends The Movie

    Ultra Galaxy Legend Gaiden: Ultraman Zero vs. Darklops Zero

    A distortion in space brought Zero to Planet Cheney where he discovered the Alien Salome's factory and learned of their invasion plot. He attempted to destroy it with help from universally-displaced alternate versions of the ZAP SPACY crew but found resistance in the form of Imit-Ultra Brothers (SR Team). After a week had passed, Hyuga and Rei answered a distress call and their ship was drawn into the universe containing Planet Cheney. Zero saved the two of them from Mecha Gomora, and then encountered a robotic clone of himself called Darklops Zero. Zero fought him and ended up being banished by Darklops Zero to another reality. Zero attempted to escape the universe but was prevented from doing so by Imitations Ultraman and Ultraseven. Leo arrived to help Zero and they destroyed the imitation Ultras with a Double Flasher. Zero exited the reality and, along with Rei's Gomora, won against Mecha Gomora and Darklops Zero. Darklops Zero ended up self-destructing and destroying Planet Cheney, forcing everyone to flee. Zero helped the Space Pendragon escape the world and flew back with Leo to the Land of Light. Ultra Galaxy Legend Gaiden: Ultraman Zero vs. Darklops Zero

    Ultraman Zero The Movie: Super Deciding Fight! The Belial Galactic Empire

    After an invasion from Darklops armies, Zero volunteered himself on a mission to track their origin and his father gave him the Ultra Zero Bracelet that allowed him to transform three times in that other world. He landed on a small quarry on Planet Anu and helped the miners defending against several Legionoids. With Run, a mine enforcer dying and Zero running out of power, he took Run's body as a host. Run had slipped into a coma, leaving Zero unexpectedly in control of his body. During his travels, he faced against armies of Belial Galactic Empire while forming alliances with other characters including Glenfire, Mirror Knight, and Jean-Bot. After the Shield of Baradhi crumbled into dust, Zero was captured and his Ultra Zero Eye was held in Belial's hands. It was then Mirror Knight leap from his tear and rescued him, regaining the Ultra Zero Eye and transformed into Ultraman Zero again but Belial's final trump card was by absorbing the collected Emeralds and transformed into the gigantic Arch Belial, easily pummeling Zero, even when reinforcements came to help. In a last effort, Zero and Mirror Knight tried to shield Planet Esmeralda from Belial's Arch Deathcium Beam and ultimately lost his life from exhaustion. Understanding the purpose of the Shield of Baradhi, Nao informs everyone not to lose hope and eventually, Zero is revived by Ultraman Noa, who bestows the Shield of Baradhi onto Zero, transforming the Ultra into Ultimate Zero. The other giants distract Belial to provide Zero enough time to charge his attack and killed Belial for good. With his mission over, Zero left a fully healed Run and formed the "Ultimate Force Zero". Ultraman Zero The Movie: Super Deciding Fight! The Belial Galactic Empire

    Zero is a confident, heroic, fearless, and powerful Ultra, but also proud and hot-headed at times. In his youth, he was shown to be immature and had yet to understand the true meaning of strength and justice, so much that he came close to step into the same dark path his nemesis Belial had taken by attempting to steal the Plasma Spark. Whereas Belial became resentful, Zero became humbled by his banishment and managed to see his errors through saving Pigmon when it endangered itself and later, his true heritage and the actual reason for his exile. This allowed him to mature and become a much better Ultra and protector, though he still retains his cocky demeanor at times.

    In Geed, Zero took a mentor role towards Riku Asakura and assisted him in his conflict against Kei and Belial. While initially (and understandably) troubled by Geed's resemblance to his nemesis Belial as much as everyone else, Zero understood that Geed is much better than his father and reminded him that only he alone controls his own fate as long as he has friends to rely on. He also grew to value Leito's family and was more than willing to protect them from harm, though at times finding himself annoyed by his host's meek personality which often led to comical arguments between the two.

    Stats

    •Height: Micro ~ 49 m (5 m during the battle against Gubila and Gomess (S) in Ultraman Saga) •Weight: 35,000 t •Age: 5,900 years old (equivalent to 18 ~ 20 in human years) •Home World: Land of Light, Nebula M78 •Weaknesses: •As with normal Ultras, Zero's time limit on Earth is 3 minutes. It appears that he can partially compensate this shortcoming with his Protectors acting as sunlight absorption devices. •The size at which he manifests himself can be affected by the preparedness of his human host. •Zero can only use the power of his Shining form for no more than an instant, and after that, he is completely exhausted and drained of energy. •Zero Beyond can only be used once every 20 hours because of the Ultra Capsules' cooldown. •Substantial damage to the Ultimate Bracelet can cause it to become unusable, and thus Zero is unable to transform into any of his other forms except for Zero Beyond, since he uses a completely different device to transform into it. •Zero cannot normally transform into Zero Beyond without Leito's help. Should such a need arise, he would have to find an alternative method, such as fusing with the components themselves or having Geed perform the Neo Fusion Rise for him, as demonstrated in Ultra Galaxy Fight: New Generation Heroes.

    Transformation

    •Normal •NEO •Beyond •Other Ultra Zero Eye Zero's host can use the Ultra Zero Eye to transform into Ultraman Zero. It is generally first summoned from the Ultra Zero Bracelet that appears on Zero's host and his Ultra form. He also has a "rise" sequence in Shining form, but it was only used to free himself from Belial's dark power. Thus, its status as a rise sequence is debatable. Each host has different transformation sequences: •Run: •The Zero Sluggers and the ribbons of light circle around his body as Zero's form envelops him. The Zero Sluggers to attach to his head once the transformation is completed. •The second time he transforms, Run simply puts the Ultra Zero Eye on and Zero appears. •In his third transformation, Run's body spins as on the ribbons appear circling around him as Zero's body envelops him and the Zero Sluggers appear after that. •Taiga: •His first transformation is forced upon him as his entire body is dragged up and he starts spinning with his arms spread out. Zero's body materializes over him. The Zero Sluggers then appear and attach onto him •Upon regaining his faith in Ultramen, Taiga's transformation involves him absorbing Zero's silhouette before the Ultra fully materializes into the real world. Zero's rise Run's first transformation Run's third transformation Taiga's first transformation Taiga's proper transformation Leito dons the Ultra Zero Eye NEO as his arms spread outwards and Zero's body forms via incoming ribbons of light. The scene later skips to Zero's own rise, with his right hand depicted in his pre-battle stance. Leito before he dons the Ultra Zero Eye Neo Zero starts appearing Zero rises •Freeze Time •Real Time "Ginga, Orb! Victory, X! I have no limits!" ―Activation announcement for Beyond With the Riser in Zero Mode, Leito scans the New Generation Capsules Alpha and Beta before dragging the Riser to his face. This process is called as Neo Fusion Rise (ネオ・フュージョンライズ, Neo Fyūjon Raizu), allowing him to transform into Ultraman Zero Beyond. He no longer needs to combine the 4 Capsules into the New Generation Capsules after their first merger. •Initial •Standard

    Forms

    •Normal •Mode Change •Darkness •Shining •Beyond •Armaments •Gransaberd Zero •Normal •Wild Burst Ultraman Zero •w/out Ultra Zero Mantle •w/ Ultra Zero Mantle Ultraman Zero Ultraman Zero wearing his mantle Stats •Maximum Flight Speed: Mach 7 •Maximum Running Speed: Mach 2.7 •Maximum Underwater Speed: Mach 3.5 •Maximum Underground Speed: Mach 2.5 •Maximum Jumping Height: 880 m •Arm Strength: 130,000 t •Grip Strength: 74,000 t Abilities •Holographic Projection: Zero can appear as a holographic projection of himself as shown in Ultraman Geed episode 3. •Travel Sphere: Zero can travel through space with a yellow travel sphere. A blue variant is used to gain extra speed to save Geed. •Assimilation: Like other Ultras, Zero can merge himself with another human and reviving their lifeforce. Zero can do it through the Ultra Zero/Ultimate Bracelet or his own power, shown when he merges Leito Igaguri. •Solar Recharge: Like his father, Zero can draw on the sun to power himself and circumvent his time limit on Earth like planets, however until he gained the Shield of Baradhi, he was unable to draw energy from the suns of other dimensions. In Ultraman X The Movie, Zero received light from X's Beta Spark Armor Cyber Wing to empower himself through his protectors. •Size Change: Like his father, Zero can change his size from human size to his proper giant height. He uses the same stance as his father, crossing arms and bringing upright to the sides of his head to grow and the reverse to shrink. •Ultra Sign (ウルトラサイン, Urutora Sain): Like other Ultras, Zero is capable of creating an Ultra Sign. •Crossover Formation (クロスオーバーフォーメーション, Kurosuōbā Fōmēshon): A momentary power boost that coats the user in a golden aura. •Wave Intrusion: Zero is capable of intruding communication waves to converse with any person he desired. He did so in Ultraman X episode 5 as Ultimate Zero, though in New Ultraman Retsuden, he is able to do it in his normal form. •Power Endowment: Zero can give his power through the Ultra Fusion Brace along with other Heisei Ultras for Ultraman Gingavictory to use his Zero Wide Shot and Emerium Slash respectively. •Ultra Charge (ウルトラチャージ, Urutora Chāji): Zero can release energy from his Color Timer to give other Ultras energy or revive them. •Ultra Taiga Accessory Creation: Zero can create the Plasma Zero-let. •Type Change (タイプチェンジ, Taipu Chenji): Zero can change his forms through several methods after acquiring them. Among those listed are Ultimate Zero, Strong-Corona Zero, Luna-Miracle Zero, Shining Ultraman Zero and Ultraman Zero Beyond. Holographic Projection Travel Sphere Assimilation (via his own power) Assimilation (via Ultra Zero Bracelet) Solar Recharge (Energy Receive) Size Change Ultra Sign Crossover Formation Power Endowment Ultra Charge Ultra Charge (Revival) Ultra Taiga Accessory Creation Techniques Special •Emerium Slash (エメリウムスラッシュ, Emeriumu Surasshu): A beam fired from Zero's Beam Lamp similar to Ultraseven's Emerium Beam. This can also be fired as energy bullets in rapid succession as seen in his battle against Bandero in Ultraman X. •Wide Zero Shot (ワイドゼロショット, Waido Zero Shotto): Zero charges his energy using Leo's Space Martial Arts stance before firing an L-style beam. Similar to Ultraseven's Wide Shot. •Powered-Up Wide Zero Shot: A stronger version of the Wide Zero Shot. Used in Ultraman Ginga S The Movie: Showdown! The 10 Ultra Warriors! once acquiring Crossover Formation. •Fire Spark (ファイヤースパーク, Faiyā Supāku): Zero can create fireworks and launch at his foes, causing an huge explosion. This attack only appeared in the Ultraman Festival 2011 via Televi-kun contest entry and originally called under the entry name, Firecracker Ray (ハナビ光線, Hanabi Kōsen). •Cyclone Ray (サイクロン光線, Saikuron Kōsen): A powerful cyclone from the Ultimate Bracelet. This attack only appeared in Ultraman Festival 2011 via Televi Magazine contest entry. •Hand Slash: Zero can fire a crescent-shaped energy slash from his hand, which is green in color. Emerium Slash Emerium Slash (Rapid Fire) Wide Zero Shot Powered-Up Wide Zero Shot Fire Spark Cyclone Ray Hand Slash Physical •Space Martial Arts (宇宙拳法, Uchū Kenpō): Having been trained by Leo, Zero has a similar fighting style to the martial arts master. •Knifehand Strike: As one of the martial art movements taught by Leo, Zero is capable of performing a karate chop, with enough force being able to sever one of the horns of Mecha Gomora. •Big Bang Zero (ビッグバンゼロ, Biggu Ban Zero): Zero covers his hand with fiery energy and performs a chop. First used to break Darklops Zero's Sluggers. •Ultra Zero Kick (ウルトラゼロキック, Urutora Zero Kikku): A flying kick similar to Ultraman Leo's Leo Kick. •Slash Kick: Zero can perform a slash kick variant of the Ultra Zero Kick. Used against Tyrant with Orb in Ultra Fight Orb and again in Geed to destroy Belial's Dark Fireball. •Ultra Zero Punch (ウルトラゼロパンチ, Urutora Zero Panchi): A powerful punch attack that can knock back opponents. •Zero Knuckle (ゼロナックル, Zero Nakkuru): A punch from a fist covered in concentrated energy. Only used in a game. •Beam Zero Spike (ビームゼロスパイク, Bīmu Zero Supaiku): Green energy discharges from his blows. Used against Imit-Ultraseven. •Zero Driver (ゼロドライバー, Zero Doraibā): A pile driver performed by throwing the enemy in the air, jumping up high and grabbing them before driving them head first into the ground. Devised after receiving the Glen Driver. •Ultra Willpower (ウルトラ念力, Urutora Nenriki): Possibly a trait inherited from his father, Zero can utilize mental abilities for offensive purposes. This is used when Zero knocked Jack away without touching Jack directly in their sparring match. •Palm Blocking: Zero can block attacks with the palm of his hand, he used this to block Imit-Ace's Imitation Punch Laser. •Bullet Destroy: Zero can destroy energy bullets using his hand. Knifehand Strike Big Bang Zero Ultra Zero Kick Slash Kick Ultra Zero Punch Beam Zero Spike Zero Driver Ultra Willpower Palm Blocking Bullet Destroy Other •Ultra Zero Defensor (ウルトラゼロディフェンサー, Urutora Zero Difensā): Zero can create an energy shield to defend against attacks. It comes in different variations of size and color. •Capture Ray: Zero can use the Ultra Zero Defensor at a distance to capture/protect targets at a distance and carry them away to safety. •Ultra Zero Lecter (ウルトラゼロレクター, Urutora Zero Rekutā): Zero emits light from his entire body in order to cleanse Mirror Knight from the effects of Belial Virus. This technique probably consumes a lot of energy as Zero was reverted back to Run after using the said technique though his color timer was still blue. •Zero Beam Closer (ビームゼロクローザー, Bīmu Zero Kurōzā): By firing two energy beams from both of his hands, Zero can shrink down and close Belial's pocket dimension. Ultra Zero Defensor Ultra Zero Defensor (box) Capture Ray Ultra Zero Lecter Zero Beam Closer Combination •Leo Zero Kick (レオゼロキック, Reo Zero Kikku): A flying kick with Ultraman Leo. •Leo-Zero Double Flasher (レオゼロダブルフラッシャー, Reo Zero Daburu Furasshā): A combination attack with Ultraman Leo where the the Ultras combine their energies into a powerful beam attack. It is essentially the same as Leo and Astra's Ultra Double Flasher. •Combination Zero (コンビネーションゼロ, Konbinēshon Zero): A combination attack with Ultraseven, using both of their Slugger weapons. The bladed projectiles circle around each other at high speeds and is then launched at the enemy, cutting them apart. •Defense Mirror Zero (ディフェンスミラーゼロ, Difensu Mirā Zero): A combination barrier created by Zero and Mirror Knight powers. •Unnamed Combination Attack: A combined attack with the Zero Twin Sword and Zoffy's M87 Beam. Used against Birdon. •Explosive Big Bang Finger (爆熱ビッグバンフィンガー, Bakunetsu Biggu Ban Fingā): A combination attack in Lost Heroes crossover game series. This attack is done with the help of God Gundam/Domon Kasshu, where both charge their respective Qi before charging with their punch attacks. •Double Emerium Attack (ダブルエメリウムタック, Daburu Emeriumu Atakku): A combination attack of Emerium Beam and Emerium Slash performed by Zero and his father Seven. Appeared in Ultraman Festival 2017 Live Stage Part 1. •Triple Wide Shot: Orb fires the Wide Slugger Shot while his Fusion Up Ultra components also fire their own Wide Shots respectively, along with him. Leo Zero Kick Leo-Zero Double Flasher Combination Zero Defense Mirror Zero Explosive Big Bang Finger Double Emerium Attack Triple Wide Shot Weapons •Zero Sluggers (ゼロスラッガー, Zero Suraggā): Two throwing weapons on his head that are similar to Ultraseven's Eye Slugger. •Zero Slugger Attack (ゼロスラッガーアタック, Zero Suraggā Atakku): A slashing attack with the Zero Sluggers. •Zero Twin Sword (ゼロツインソード, Zero Tsuin Sōdo): The Zero Sluggers turn into a crescent-shaped blade using the Plasma Spark's energy. This can be thrown like a giant boomerang. •Plasma Spark Slash (プラズマスパークスラッシュ, Purazuma Supāku Surasshu): A slashing attack performed after energizing the Zero Twin Sword. •Combination Zero (コンビネーションゼロ, Konbinēshon Zero): A combination attack with Ultraseven, using both of their Slugger weapons. The bladed projectiles circle around each other at high speeds and are then launched at the enemy, cutting them apart. •Reflection: Naturally resembling the Eye Slugger, the Zero Sluggers are capable of acting as mirror-like substances, which he used in a strategic attack against Villainous and his Tyrant. •Zero Twin Shoot (ゼロツインシュート, Zero Tsuin Shūto): A powerful beam from his chest fired with with the Zero Sluggers attached. •Ultra Zero Bracelet (ウルトラゼロブレスレット, Urutora Zero Buresuretto): Given to him by his father. After gaining the Shield of Baradhi, it became the Ultimate Bracelet (ウルティメイトブレスレット, Urutimeito Buresuretto), which allows Zero to operate in other universes without such limits. The brace allows Zero to do the following: •Plasma Spark Charger (プラズマスパークチャージャー, Purazuma Supāku Chājā): Originally, the Ultra Zero Bracelet allows Zero to transform three times in another universe and can be used as an energy reserve as well. •Ultra Zero Lance (ウルトラゼロランス, Urutora Zero Ransu): Zero can summon an Ultra Lance from the Ultimate Bracelet, Zero throws it through an enemy and continues until it returns to Zero. Originally the brace would transform into the lance but when it stored Noa's power the lance simply materialized. •Ultra Zero Spark (ウルトラゼロスパーク, Urutora Zero Supāku): Though not seen, Zero can change Ultra Zero Lance to Ultra Zero Spark, similar to Jack's Ultra Spark. •Ultra Zero Defender (ウルトラゼロディフェンダー, Urutora Zero Difendā): Zero's version of the Ultra Defender using his bracelet. The shield can turn into the Ultra Zero Lance and vice versa as they are the same object in different modes. •Mode Change (モードチェンジ, Mōdo Chenji): A form of his Type Changes, due to his experience from fusing into Ultraman Saga, it automatically granted Zero the ability to transform into the red colored Strong-Corona Zero or the blue colored Luna-Miracle Zero. These forms are based on the Dyna's Type Change forms and Cosmos' transformation modes. •Shining Transformation: Due to his resolve to stop Belial during his possession, Zero gained the ability to transform into Shining Ultraman Zero. Although his first transformation was done in a mental state where he is incapable of recalling the incident, Zero can freely do this in later installments. •Form Split: Zero can split himself into his Mode Changes. This ability is based on Dyna Miracle and Cosmos Corona's ability to split into clones. •Combine: Zero was able to combine with Dyna and Cosmos to form Ultraman Saga changing the Ultimate Bracelet temporarily into the Saga Brace. It is unknown if he can do this again at will due to the nature of their merger. In Ultraman Hit Song History New Generation, Zero also fused with Ginga, Victory, X and Orb to become Zero Beyond. •Zero Tether: A light from the Ultra Zero Bracelet, that shows the way back to the Land of Light. •Ultra Zero Mantle (ウルトラゼロマント, Urutora Zero Manto): A cape similar to the Six Ultra Brothers' Brothers Mantle and Leo's Ultra Mantle, it was given to Zero by Leo. It can be worn as a protector. It is stored in the Ultimate Bracelet when not in use . •Z Riser (ゼットライザー, Zetto Raizā): Zero's Z Riser, used in melee combat as a weapon. Was later given to Ultraman Z. •Energy Slash: An energized slashing attack performed with the Z Riser. Zero Sluggers Zero Slugger Attack Zero Twin Sword Plasma Spark Slash Combination Zero Reflection Zero Twin Shoot Ultra Zero Bracelet Ultimate Bracelet Ultra Zero Lance Mode Change (Strong-Corona) Shining Transformation Ultimate Shining Transformation Form Split Combine (Saga) Combine (Zero Beyond) Zero Tether Z Riser Energy Slash Wild Burst Wild Burst Wild Burst (ワイルドバースト, Wairudo Bāsuto) is a state that Zero can transform into by unleashing his inner instincts, fueled by his innate desire to protect others. Zero managed to gain this form through training with Ultraseven, Ultraman Leo and Ultraman Joneus to fight against Absolute Tartarus. He uses an unpredictable fighting style that cannot be read by opponents. This acts as an intermediary state whose benefits carry over into other forms, such as Ultimate Shining Zero, rather then being a full form change itself. This form replaces all of the blue on Zero's body with red. Zero activating Wild Burst Abilities •Unpredictability: As stated above, Zero in this form is able to fight by putting himself into a nature whose fighting skills are unpredictable by his opponents. Techniques Special •Howitzer Zero Shot (ハウザーゼロショット, Hauzā Zero Shotto): Zero gathers energy and fires out an explosive red sphere of energy. Howitzer Zero Shot Physical •Ultra Zero Kick (ウルトラゼロキック, Urutora Zero Kikku): A flaming kick attack. Ultra Zero Kick Other •Ultimate Overlapping (ウルティメイトオーバーラッピング, Urutimeito Ōbārappingu): In NEW GENERATION THE LIVE: Stars ~Decisive Battle! Planet Esmeralda~, the Ultimate Force Zero, with Zero in his Wild Burst state, perform this version of Ultra Overlapping to become Ultimate Shining Ultraman Zero. •Strong-Corona •Luna-Miracle Strong-Corona Zero Strong-Corona Zero Strong-Corona Zero (ストロングコロナゼロ, Sutorongu Korona Zero) is Zero's Mode Change with the combined power of Ultraman Dyna's Strong Type and Ultraman Cosmos' Corona Mode. With powerful attacks from Strong Type and the fiery power of Corona Mode, it specializes in exerting great force in hand-to-hand combat. Stats •Maximum Jumping Height: 3300 m •Grip Strength: 100,000 t Abilities •Strength: Zero body boasts incredible strength in Strong-Corona form, he is now strong enough to tear through the Tector Gear Hatred, which previously held back the Ultra's strength, as well as overpower EX Red King. Strength Techniques Special •Gulnate Buster (ガルネイトバスター, Garuneito Basutā): Zero gathers fiery energy from his Ultimate Bracelet into his right or left hand and punches a flame-covered fist into the air, firing a fiery beam at his enemy destroying them. It is a combination of Dyna's Gulnate Bomber and Cosmos' Naybuster Beam. Gulnate Buster Physical •Strong-Corona Attack (ストロングコロナアタック, Sutorongu Korona Atakku): Zero charges up energy to his fists and feet, before delivering a combination of fiery punches and kicks to opponent. This can also be done with his knees. •Ultra Hurricane (ウルトラハリケーン, Urutora Harikēn): Zero grabs his opponent and throws them into the air with enough force to generate a miniature hurricane, which then traps the victim(s), allowing Zero to finish them off. •Rapid Punches: When fighting against Jatar, Zero can punch him at binding speeds and ending the attack with a powerful punch with his hand glowing in purple, strong enough to send Jatar towards an asteroid. Strong-Corona Attack Ultra Hurricane Rapid Punches Via Ultimate Bracelet •Ultra Zero Lance (ウルトラゼロランス, Urutora Zero Ransu): Zero can summon an Ultra Zero Lance from the Ultimate Bracelet, Zero throws it through an enemy and continues until it returns to Zero. Originally the bracelet would transform into the lance but when it stored Noa's power the lance simply materialized. •Energy Slash: From the Ultra Zero Lance, Zero is able to create blue energy slash to damage foes. •Mode Change (モードチェンジ, Mōdo Chenji): Still wearing the Ultimate Bracelet, Zero is capable of switching either to his original form or Luna-Miracle Zero. Ultra Zero Lance Energy Slash Mode Change Luna-Miracle Zero Luna-Miracle Zero Luna-Miracle Zero (ルナミラクルゼロ, Runa Mirakuru Zero) is Zero's Mode Change with the combined power of Ultraman Cosmos' Luna Mode and Ultraman Dyna's Miracle Type. With a gentle heart and energy abilities from Luna Mode and the speed and miraculous powers of Miracle Type, it specializes in energy attacks, high speed battles and ending conflicts with no bloodshed. Stats •Maximum Underwater Speed: Mach 5 Abilities •Acceleration: Zero in this form, can accelerate at fast speeds. Acceleration Techniques Special •Miracle Zero Slugger (ミラクルゼロスラッガー, Mirakuru Zero Suraggā): Zero can generate three or more pairs of his Zero Sluggers, controlling them all mentally, he can bring them together in an attack similar to Combination Zero. •Full Moon Wave (フルムーンウェーブ, Furu Mūn Uēbu): Like Cosmos, Zero can generate a soft ray of light that heals the target/protects them in a barrier. To do this he sometimes gathers light from the Ultimate Bracelet. It also dispels minus energy, from hearts or beings/objects. Used to tame a rampaging Silvergon. It is based primarily on Cosmos' Full Moon Rect and Dyna's Revolium Wave. •Life Saving Beam: An unnamed technique that Zero used to save Pigmon's life. Resembles the Luna Wave to a degree but that technique only calms monsters. •Soul Purifying Wave: An unnamed technique that Zero used to purify the four monster souls in Alien Bat, sending them back to the after life and striping him of his power. It resembles the Revolium Wave but that technique had a different ability. •Particluna Miracle (パーティクルナミラクル, Pātikuruna Mirakuru): In this form, Zero can move and take off at incredible speeds in a blue aura, on the ground or in flight. His reflexes are also increased. The blue aura seems to protect his body as he dove into Bemstar's absorption organ and out Gan-Q's eyes (the two monsters were dimensionally linked at the time) without ill effect, destroying them both. •Revolium Smash (レボリウムスマッシュ, Reboriumu Sumasshu): A pulse of energy from Zero's hand, it was used to knock back Armored Mefilas. It works by converting minus energy into light energy and firing a pulse of energy into the target at close range. However, it has not been shown as a beam or destroying a target. It is a combination of Cosmos' Moonlight Smash and Dyna's Revolium Wave. Miracle Zero Slugger Full Moon Wave Life Saving Beam Soul Purifying Wave Particluna Miracle Revolium Smash Via Ultimate Bracelet •Ultra Zero Lance (ウルトラゼロランス, Urutora Zero Ransu): Zero can summon an Ultra Lance from the Ultimate Bracelet, Zero throws it through an enemy and continues until it returns to Zero. Originally the brace would transform into the lance but when it stored Noa's power the lance simply materialized. •Crescent Slash: A crescent shaped energy slash via the Ultra Zero Lance by striking the opponent. Used to finish Hyper Zetton. •Energy Shockwave: By charging straight into the opponent with the Ultra Zero Lance, Zero is able to create a powerful electrical shockwave that can knock opponent back. •Ultra Zero Defender (ウルトラゼロディフェンダー, Urutora Zero Difendā): Zero's version of the Ultra Shield using his Ultimate Bracelet. The shield can turn into the Ultra Zero Lance and vice verse as they are the same object in different modes. •Mode Change (モードチェンジ, Mōdo Chenji): Still wearing the Ultimate Bracelet, Zero is capable of switching either to his original form or Strong-Corona Zero. He had switched into Shining Ultraman Zero from this form when fighting an Eteldummy copy of Belial. Ultra Zero Lance Crescent Slash Energy Shockwave Ultra Zero Defender Mode Change Zero Darkness Zero Darkness Main article: Ultraman Zero Darkness Zero Darkness (ゼロダークネス, Zero Dākunesu) is Zero's dark form, taken on when he is possessed by the spirit of Ultraman Belial. In the non-canon stage show Ultraman Live Precious Stage, a young boy named Tatsuya was manipulated by Ultraman Belial and his Alien Guts companion into focusing the darkness from his heart to summon monsters. Ultraman Zero's futile attempt to reach the young boy ended up with him corrupted into Zero Darkness and is forced to accept Tatsuya as a human host. When Tatsuya's father/Ultraseven appeared, the fathers reached out to their sons and purged out the darkness that influenced them. This marks the first instance of Zero being corrupted into this form without Belial's direct influence. Abilities •Dark Ultra Powers: Zero Darkness displayed frightening dark Ultra powers such as when he took out Jean-Bot and Mighty Base in one attack. He clearly possesses all of Zero's natural gifts, but they have been augmented by Belial's dark Reionics energies. Weapons •Ultimate Bracelet: Belial had a dark version of the Ultimate Bracelet that glowed every time he used his energy slash attack. It is unknown if he can use it to take on Zero's other forms. •Dark Zero Sluggers (ダークゼロスラッガー, Dāku Zero Suraggā): While he possessed Zero's body, Belial had control over the Zero Sluggers. Instead of their normal green aura, they glowed purple. Unlike Zero, Belial holds the blades in a pinch grip, except when he initiates Dark Zero Twin Shoot. •Dark Zero Twin Shoot (ダークゼロツインシュート, Dāku Zero Tsuin Shūto): A purple version of Zero Twin Shoot, used to cut Jean-Nine in half. •Cutting Attack: A technique that was used on Glenfire using the Dark Zero Sluggers. Zero Darkness slices through the opponent in a blink of an eye, leaving an "X" shaped slice mark through their torso. Ultimate Bracelet Dark Zero Sluggers Dark Zero Twin Shoot Cutting Attack Techniques Special •Deathcium Shot (デスシウムショット, Desushiumu Shotto): Zero Darkness, with a flick of his hand, creates a crescent shaped burst of energy that not only took down Jean-Bot in one hit, but also destroyed the Mighty Base and Mirror Knight. When using this technique, the corrupted Ultimate Bracelet flashes with dark energy, implying it may be the source of the attack. •Dark Zero Flash (ダークゼロフラッシュ, Dāku Zero Furasshu): A light bullet attack used to counter Mirror Knight's illusions. Deathcium Shot Dark Zero Flash Physical •Dark High Spin: Like the original Ultraman, Zero Darkness can spin his body at high speeds. He did this to counter Jean-Nine, Glenfire, and Mirror Knight knocking them before they could react. Dark High Spin Shining Ultraman Zero •w/out Ultra Zero Mantle •w/ Ultra Zero Mantle Shining Ultraman Zero Shining Ultraman Zero wearing his mantle Shining Ultraman Zero (シャイニングウルトラマンゼロ, Shainingu Urutoraman Zero) is Zero's power-up form, debuting in the finale of Ultra Zero Fight Part 2. It was first achieved when Zero challenged Belial inside his mind and managed to find the strength to expel Belial's darkness by the words of support from his then deceased teammates. When Zero first entered this state, his mind was in a trance, and because of that or the effect of the Shining Star Drive, when he left Shining form, he was left without memory of events that occurred during that time. In later appearances, Zero could change into this form by himself, but its use exhausts him in an instant. In the 2013 video game Ultraman All-Star Chronicle, Zero obtained this form differently by absorbing the Ultra Spirits of Ultra Warriors that Kaiser Darkness had stolen prior. Techniques Special •Shining Wide Zero Shot (シャイニングワイドゼロショット, Shainingu Waido Zero Shotto): Zero is able to fire a Shining version of Wide Zero Shot, it's able to destroy his target in an instant. Used in Ultraman All-Star Chronicle only. •Shining Emerium Slash (シャイニングエメリウムスラッシュ, Shainingu Emeriumu Surasshu): Zero is able to fire a Shining version of the Emerium Slash. Shining Wide Zero Shot Shining Emerium Slash Other •Energy Backlash: From an energy spark on his right hand, Zero can repel any target he choose. •Self-Exorcism: Should any external forces try to hijack the control of his body, he is capable of expelling them through his innate power. •Shining Star Drive (シャイニングスタードライヴ, Shainingu Sutā Doraivu): Zero is able to gather a sphere of energy to rewind time and change history. However, this ability drains most of Zero's power drastically. •Shining Field (シャイニングフィールド, Shainingu Fīrudo): First used in Ultra Fight Orb, Zero can create a pocket dimension to isolate himself and other passengers from the real world. The dimension's time flow is faster than the normal rate of the real world, allowing him to use it as a training spot. As a side effect, memories of the time inside of Shining Field can travel back in time due to the temporal-scrambling nature of the technique. Energy Backlash Self-Exorcism Shining Star Drive Shining Field •Normal •Galaxy Glitter Ultraman Zero Beyond •1 •2 "Neo Fusion Rise: New Generation Capsule - Alpha, Beta!" ―Activation announcement "Ultraman Zero Beyond!" ―Transformation announcement Ultraman Zero Beyond Ultraman Zero Beyond (ウルトラマンゼロ ビヨンド, Urutoraman Zero Biyondo) is Zero's fusion power-up form, debuting in Ultraman Geed. It is accessed through the Riser (Zero Mode), using the powers of four New Generation Heroes (Ginga, Victory, X, and Orb). This form debuts in episode 8 of Ultraman Geed. In Ultraman Hit Song History: New Generation Chapter, rather than a Fusion Rise, Zero is able to achieve this form by physically fusing with its four components. It is unknown whether this version of Zero Beyond is any more powerful than the normal one. Stats •Maximum Flight Speed: Mach 13 •Maximum Running Speed: Mach 8.8 •Maximum Underwater Speed: Mach 6.5 •Maximum Underground Speed: Mach 6.2 •Maximum Jumping Height: 1750 m •Arm Strength: 180,000 t •Grip Strength: 100,000 t Abilities •Beyond Defensor (ビヨンドディフェンサー, Biyondo Difensā): Like most Ultras, Zero can put up a barrier. •Arm Blocking: Zero uses his hands, coated with purple energy, to block beams. He can also send them back towards whoever fires them. •Barrier Dome: Zero can enlarge the barrier into a dome, which can be used to contain other beings. Beyond Defensor Arm Blocking Barrier Dome Techniques Special •Balkey Chorus (バルキーコーラス, Barukī Kōrasu): Zero firstly releases 8 energy cores from the crystals on his arms, then he stretches his arms to the side and proceeds to fire beams from those energy cores. It is strong enough to penetrate Galactron's shield. •Slugging Chorus (スラッギングコーラス, Suraggingu Kōrasu): A technique which involves Zero launching the Quattro Sluggers and the Balkey Chorus simultaneously at the enemy. Used against Star Bem Gyeron. •Wide Beyond Shot (ワイドビヨンドショット, Waido Biyondo Shotto): An improved version of the Wide Zero Shot. •Emerium Slash (エメリウムスラッシュ, Emeriumu Surasshu): Zero can shoot a laser from his forehead, similar to his old form. This attack is seen in Ultraman Fusion Fight!. Balkey Chorus Slugging Chorus Wide Beyond Shot Emerium Slash Physical •Beyond Kick (ビヨンドキック, Biyondo Kikku): A kick attack that is empowered by purple energy. •Zero Hundred-Fierce Kick (ゼロ百烈キック, Zero Hyaku-retsu Kikku): A continuous kicking attack. •Beyond Punch (ビヨンドパンチ, Biyondo Panchi): A punch attack that is empowered by purple energy. •Zero Hundred-Fierce Punch (ゼロ百烈パンチ, Zero Hyaku-retsu Panchi): A continuous rapid punching attack. •Beyond Chop (ビヨソドチョップ, Biyondo Choppu): A chop attack. Beyond Kick Zero Hundred-Fierce Kick Beyond Punch Zero Hundred-Fierce Punch Combination •Double Emerium Attack (ダブルエメリウムタック, Daburu Emeriumu Atakku): A combination attack of Emerium Beam and Emerium Slash performed by Zero and his father Seven. Appeared in Ultraman Festival 2017 Live Stage Part 2. •Double Barrier Containment: Along with Geed Maginificent's Arrayzing Geed Barrier, Zero can create a circular prison using a hemispherical barrier. •Royal Twin Slash (ロイヤルツインスラッシュ, Roiyaru Tsuin Surasshu): Zero and Geed Royal Megamaster repeated slash the opponent with their respective weapons and leave an X shaped cut in them. Exclusive to Ultraman Fusion Fight!. Double Emerium Attack Double Barrier Containment Royal Twin Slash Unused •Dynamo Cannonball (ダイナモキャノンボール, Dainamo Kyanonbōru): Zero releases the energy from his whole body and becomes a mass of energy and hits the enemy. •Beyond Leap Attack (ビヨンドリープアッタク, Biyondo Rīpu Attakku): An attack which seemingly involves him continuously strikes his opponent, while at the same time, tricking them. Weapons •Quattro Slugger (クワトロスラッガー, Kuwatoro Suraggā): Zero creates projections of the 4 non-detachable Sluggers on his head and launches them at his target(s). •Deflection: They can defend against incoming attacks by having them spin around each other at high speeds. •Boost Megaphone (ブーストメガホン, Būsuto Megahon): They can also be used as a makeshift megaphone if need be and can produce sounds loud enough to launch a monster off into space. •Zero Twin Sword (ゼロツインソード, Zero Tsuin Sōdo): Zero can wield a solid Zero Twin Sword. •Beyond Twin Edge (ビヨンドツインエッジ, Biyondo Tsuin Ejji): Zero can wield two Zero Twin Swords, made purely of energy, at once. •Twin Giga Break (ツインギガブレイク, Tsuin Giga Bureiku): Zero enlarges the solid Beyond Twin Edge into a projection, then slashes the enemy, leaving a "Z" shaped cut through the opponent. Quattro Slugger Deflection Boost Megaphone Zero Twin Sword Beyond Twin Edge Twin Giga Break Ultraman Zero Beyond (Galaxy Glitter) •1 •2 "New Generation Capsule - Alpha, Beta! Neo Fusion Rise!" ―Activation announcement "Ultraman Zero Beyond!" ―Transformation announcement Ultraman Zero Beyond (Galaxy Glitter) In Ultra Galaxy Fight: New Generation Heroes, Zero transformed into Ultraman Zero Beyond (Galaxy Glitter) (ウルトラマンゼロビヨンド(ギャラクシーグリッター), Urutoraman Zero Biyondo (Gyarakushī Gurittā)) when Geed performs the Neo Fusion Rise for him, since he is unable to do it himself without Leito. After the Ultra Capsules were charged up with energy from their respective Ultras, Zero Beyond is further powered up and gained a glittering golden aura similar to Glitter Version. Techniques Physical •Beyond Kick (ビヨンドキック, Biyondo Kikku): A kick attack that is empowered by golden energy. •Beyond Punch (ビヨンドパンチ, Biyondo Panchi): A punch attack that is empowered by golden energy. •Zero Hundred-Fierce Punch (ゼロ百烈パンチ, Zero Hyaku-retsu Panchi): A continuous rapid punching attack. It was not used on-screen but included as effect pieces in the S.H.Figuarts. Beyond Kick Beyond Punch Zero Hundred-Fierce Punch Weapons •Quattro Slugger (クワトロスラッガー, Kuwatoro Suraggā): Zero creates projections of the 4 non-detachable Sluggers on his head and launches them at his target(s). •Zero Twin Sword (ゼロツインソード, Zero Tsuin Sōdo): Zero can wield two solid Zero Twin Swords at once. •Twin Giga Break (ツインギガブレイク, Tsuin Giga Bureiku): Zero slashes the enemy with the Zero Twin Swords. Quattro Slugger Zero Twin Sword Twin Giga Break •Tector Gear •Ultimate •Slugger Gear •Normal •Hatred Tector Gear Zero Tector Gear After Zero's plan to steal the Plasma Spark was stopped by his father, he was sent to train under Ultraman Leo while imprisoned in the Tector Gear armor, which limited his strength and agility. The Tector Gear was destroyed when Zero's redemption was finally acknowledged by Ultraman King. In this appearance, he was labeled as Tector Gear Zero (テクターギア・ゼロ, Tekutā Gia Zero). The Tector Gear armor covers half of Zero's head and part of his torso along with his hands. It also bears a large cross symbol on its front layer. Predating Zero's own debut in the 2009 movie, this form debuted first in the Ultraman Festival 2009, providing assistance against Ultraman Belial. At this state, his identity was remained mysterious at that time. Stats •Weight: 45,000 t Techniques Special •Wide Zero Shot (ワイドゼロショット, Waido Zero Shotto): A "L" style beam similar to Ultraseven's Wide Shot. This was shown during his appearance in Ultraman Festival 2009, which was represented in the "L" style position while his right hand was holding a green-colored laser pointer. Wide Zero Shot Tector Gear Hatred Tector Gear Hatred When Alien Bat fired at Zero, he was forced to wear a black version of the Tector Gear called the Tector Gear Hatred (テクターギア・ヘイトリッド, Tekutā Gia Heitoriddo). The armor, similar to the original, limited Zero's strength and speed but also electrocuted Zero when he tried to remove it, making it as well shock restraints. However, Zero managed to tear off the armor into scrap when transforming into Strong-Corona Zero. Stats •Weight: 45,000 t •Normal •Shining •Strong-Corona Ultimate Zero Ultimate Zero Zero becomes Ultimate Zero (ウルティメイトゼロ, Urutimeito Zero) when he wears the Ultimate Aegis (ウルティメイトイージス, Urutimeito Ījisu), given to him by Ultraman Noa. This form gives Zero chest armor and a sword on his right arm in addition to more power and the ability to freely travel between universes. Stats •Height: 55 m •Weight: 55,000 t •Maximum Flight Speed: Mach 35 •Maximum Running Speed: Mach 10 •Maximum Underwater Speed: Mach 8 •Maximum Jumping Height: 4200 m •Arm Strength: 220,000 t •Grip Strength: 230,000 t Weapons •Zero Sluggers (ゼロスラッガー, Zero Suraggā): Like in his normal form, Zero can use the two throwing weapons on his head. •Ultimate Zero Sword (ウルティメイトゼロソード, Urutimeito Zero Sōdo): From the blade on his right arm, Zero can summon a blade of energy whose length he can choose, used to slice through Belial's planet size ship. The normal blade itself can be used as a weapon and is strong enough to pierce the body of Kaiser Darkness Belial. •GN Ultimate Zero Sword (GNウルティメイトゼロソード, Ji En Urutimeito Zero Sōdo): Only appeared in crossover game, Lost Heroes 2, Ultimate Zero tag teams with GNT-0000 00 Qan[T] (Setsuna F. Seiei) to draw their swords and creates a huge GN Particle/Ultimate Aegis-powered energy sword construct before slashing the enemy with it. •Sword Ray Ultimate Zero (ソードレイ・ウルティメイトゼロ, Sōdo Rei Urutimeito Zero): Zero can fire a blue arrow energy slash on foes. Used on Eteglar. Zero Sluggers Ultimate Zero Sword GN Ultimate Zero Sword Sword Ray Ultimate Zero Techniques Special •Final Ultimate Zero (ファイナルウルティメイトゼロ, Fainaru Urutimeito Zero): The Ultimate Aegis' final attack has it take the form of a bow with strings made of energy, when Zero pulls it, the construct charges with massive amounts of energy. Used to defeat Arch Belial. However, this attack exhausts Zero greatly. There is also another uncharged variant where the crossbow returns to the user instead and was used against Etelgar. This attack closely resembles Ultraman Nexus Junis Blue's Over Arrow-Ray Schtrom. •Final Ultimate Zero Trinity (ファイナルウルティメイトゼロ・トリニティ, Fainaru Urutimeito Zero Toriniti): A stronger variation of Final Ultimate Zero that was used on Gigant Hyper Zetton. It augmented with Ultraman Dyna and Cosmos' energies. Final Ultimate Zero Final Ultimate Zero (Uncharged) Final Ultimate Zero Trinity Physical •Ultra Zero Kick (ウルトラゼロキック, Urutora Zero Kikku): Since Ultimate Zero is an armament, he retains his original flying kick attack. Ultra Zero Kick Other •Dimensional Travel: Like Noa's Noa Aegis, Zero can use the Ultimate Aegis to travel between universes via a portal. He can also create a dimensional field to travel with passengers (all of Ultimate Force Zero). This ability drains a considerable amount of the armor's energy. •Acceleration: Zero can move at blinding speeds to attack enemies. Used to counter Belial (Kaiser Darkness)'s acceleration. •Shielding: As the Ultimate Aegis is originally the Shield of Baradhi, it can form a shield that is able to block or deflect attacks. •Wave Intrusion: Zero is capable of intruding communication waves to converse with any person he desired. He did so in Ultraman X episode 5 as Ultimate Zero, though in New Ultraman Retsuden, he is able to do it in his normal form. Dimensional Travel (Portal) Dimensional Travel (Field) Shielding Ultimate Shining Zero Ultimate Shining Zero Ultimate Shining Zero (ウルティメイトシャイニングゼロ, Urutimeito Shainingu Zero) is formed by combining the powers of Ultimate Zero and Shining Ultraman Zero. Because Zero releases two great powers at once, he cannot maintain this transformation for long and puts a massive strain on his body. It first appears in Ultra Galaxy Fight: The Absolute Conspiracy. Abilities •Unpredictability: Thanks to his training to obtain Wild Burst, Ultimate Shining Zero is able to fight by putting himself into a nature whose fighting skills are unpredictable by his opponents. Weapons •Ultimate Zero Sword (ウルティメイトゼロソード, Urutimeito Zero Sōdo): From the blade on his right arm, Zero can summon a blade of energy whose length he can choose. The normal blade itself can be used as a weapon. •Energy Slash: An energy slash from Ultimate Zero Sword. Energy Slash Techniques Special •US Wide Zero Shot (US(ユーエス)ワイドゼロショット, Yū Esu Waido Zero Shotto): Zero's signature Ultra Beam, fired from his arm in an L-style. •US Emerium Slash (US(ユーエス)エメリウムスラッシュ, Yū Esu Emeriumu Surasshu): A precise green beam with sparkling particles fired from his Beam Lamp. •Shining Ultimate Zero (シャイニングウルティメイトゼロ, Shainingu Urutimeito Zero): Zero launches the Ultimate Aegis at his target. It is much stronger than Final Ultimate Zero but its use costs extreme amounts of his energy, causing him to revert back to his normal form. US Wide Zero Shot US Emerium Slash Shining Ultimate Zero Ultimate Strong-Corona Zero Ultimate Strong-Corona Zero In a yet-unidentified stage show, Strong-Corona Zero was seen to be able to wear the Ultimate Aegis. In 2010, Tsuburaya Prod. launched a competition called New Power-up Armor Design Contest (新強化アーマーデザインコンテスト, Shin Kyōka Amā Dezain Kontesuto) for the readers to design armed forms for Ultraman Zero, where he would turn his Zero Sluggers into battle armor. After the competition ended, the two winning entries made their appearance in Ultraman Festival 2010, as Zero splits into three and his copies initiate the Zero Slugger Gear (ゼロスラッガーギア, Zero Suraggā Gia). •Super Form •Keeper Form Super Form Super Form Super Form (スーパーフォーム, Sūpā Fōmu) is a blue armor from the entry of Televi-Kun worn by Zero once he charges his Zero Sluggers with luminous holy light. His chest sports a huge star logo and his arms covered by sharp thorns. Despite having little arsenal, Zero instead possess enormous agility and speed. Abilities •Acceleration: This form grants Zero the ability to move at greater speed while attacking his opponents with the thorns over his arms. Techniques Special •Emerium Star Beam (エメリウムスタービーム, Emeriumu Sutā Bīmu): A stronger variant of Emerium Slash fired from the armor's star logo. Emerium Star Beam Keeper Form Keeper Form Keeper Form (キーパーフォーム, Kīpā Fōmu) is a silver armor from the Televi Magazine entry worn by Zero once his Zero Sluggers granted him enhanced strength. In contrast to Super Form, Keeper Form allows him to manifest brute strength to the greatest extent. Weapons •Reflection Blade (リフレクションブレード, Rifurekushon Burēdo): By absorbing incoming attacks by his armor, Zero can return fire to the opponent using the sword on his right arm. •Shield: Zero's left arm is covered with a durable shield. Gransaberd Zero •1 •2 "Ultraman! Seven! Ace!" ―Activation announcement "Gransaberd Zero!" ―Transformation announcement Gransaberd Zero (グランセイバードゼロ, Guranseibādo Zero) is Zero's Ultra Fusion form which uses the Ultra Medals of Ultraman, Ultraseven and Ultraman Ace, through the Z Riser with Leito Igaguri's Ultra Access Card. So far, it is exclusive to Ultraman Fusion Fight! Z Heat, but the form was also mentioned in a passing by Zero himself when discussing with Z over their hypothetical Ultra Fusions. Ultra Medals Stats •Height: 54 m Weapons •Blade: An arrowhead-shaped bladed weapon, which Zero can summon multiple copies of. Techniques Special •Differation Cutter (ディファレーションカッター, Difarēshon Kattā): Zero launches a pair of blades into the air, and then fires a beam resembling his Wide Zero Shot at the blades, charging them up with golden energy and causing them to multiply into six copies. The blades attack the opponent and are capable of piercing through any defense. •Hand Slash: An energy slash fired from his hand.

    Neo Fusion Rise

    The combination of Ultraman Zero Beyond seems to be related, aside from just being labelled as "New Generation Heroes" Ultra Warriors:

    •New Generation Capsule Alpha (Ginga + Orb): Both briefly lost an original form/power prior to the start of their series as a result of a previous battle and at that time was forced to use an alternative to continue fighting (eg, using past Ultra Powers or bond to a host). Their transformation devices can act as weapons during combat, with their estranged comrades possessing darker versions of it. Their series as well debuted simultaneously with popular arcade games.

    •New Generation Capsule Beta (Victory + X): Both are Ultra Warriors whose Color Timer represented Roman numerical letters and their personal insignia. In combat, they can arm themselves with the power of an Ultra Kaiju and possess weapons that provide them secondary forms, stored under the appearance of Spark Dolls.

    Ultra Fusion

    •Ultraman + Ultraseven + Ultraman Ace = Gransaberd Zero: The three are all part of the Ultra Brothers and were the first to be adapted as Ultraman Suits in the ULTRAMAN manga. Design wise, Ultraman and Seven are progenitors of their respective archetypes with Ace being the first departure from the two. From an in-universe perspective, Zero prefers Ultraman and Ace as extensions to his cutting abilities while including his father as well into the mix. Ultra Medals

    Ultraman Hit Song History: New Hero Chapter

    Zero appeared in this short film where he was patrolling around the space and was sucked into a field of Minus Energy by Yapool that connected to several other realities, hence why he met other Ultras from different continuities. In the end, he defeated Yapool with Ultraman Mebius Phoenix Brave. After the battle was over, Zero awakes and thinks that it was all a dream when Mirror Knight communicates with him through his Ultimate Bracelet as Zero decides to return to the Mighty Base, unknowingly that Tiga and Dyna were watching him from afar.

    Ultraman Retsuden

    Ultraman Zero is the main navigator for Ultraman Retsuden.

    New Ultraman Retsuden

    Ultraman Zero reappears again as a host of New Ultraman Retsuden. In episode 9, Zero and Glenfire state that the Dark Spark War took place in an alternative universe, thus further cementing the fact that none of the prime universe Ultras participated in it. However, little they know is that the prime Ultraman Taro had somehow joined the battle, evidenced when he mentioned to Hikaru about his student, Ultraman Mebius and his adventures on Earth. Episodes 150 and 151 features Ultraman Zero as the narrator with bonus original clips that include him alongside Showa Ultra Warriors. During episode 150, Zero and his teacher, Leo fought against Legionoids, luring the troops into one spot before finishing them in their ray attacks. The latter episode features Zero and Jack in a sparring match where both of them draw their Ultra Lances. Jack simply wins before Zero returned to the narration and brings the viewers to several clips featuring Ultra Warriors and their respective weapons.

    •Zero is...:

    •The first known Ultra from the Land of Light who is naturally both blue and red-colored.

    •The third Heisei Ultra who has fused with another Ultra (Dyna and Cosmos, thus forming become Ultraman Saga).

    •The first Ultra who had human hosts before taking a human form. However, he is not the first Ultra to use both human hosts and a human form. That honor goes to his father, who first assumed a human form before he took on a human host (excluding Masaki Kazamori Ultraseven's human host from the World of Heisei Ultraseven).

    •The second Ultraman to have a mid-transformation that was not the Ultra's full size. Zero breaks the record at being only 5 meters. The first was Ultraman the Next, who was 10 meters in his mid-transformation.

    •Zero has the tendency to relate things to 20,000 years in his speech. This is likely a reference to the original Ultraman, whose age at the time of his first arrival on Earth, and his first departure is 20,000 years.

  1. Watch Ultraman Zero: The Chronicle - Ultraman Zero Vs Darklops Zero, Part 1: The Multidimensional Threat (Full Episode) on Shout! Factory TV: https://shoutfactorytv.com/ultraman-z...

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  2. Jun 27, 2022 · Ultraman Zero: The Chronicle - Episode 1. Ultramaniac. 1.88K subscribers. Subscribed. 1.4K. 150K views 1 year ago.

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  3. Ultraman Zero (ウルトラマンゼロ, Urutoraman Zero) [2] [3] [4] is a fictional character from the Ultra Series. He first appeared in Mega Monster Battle: Ultra Galaxy before starring in his own film Ultraman Zero: The Revenge of Belial and its 2012 sequel Ultraman Saga .

  4. Jan 23, 2021 · Watch all Official Ultraman Videos here:https://www.youtube.com/user/tsuburaya

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  5. Ultraman Zero: The Chronicle (ウルトラマンゼロ THE CHRONICLE, Urutoraman Zero Za Kuronikuru) is a biography series produced by Tsuburaya Productions created to commemorate the 50th anniversary of Ultra Seven.

  6. Ultraman Zero: The Chronicle (ウルトラマンゼロ THE(ザ) CHRONICLE(クロニクル), Urutoraman Zero Za Kuronikuru) is a series mostly comprised of edited footage from the episodes of Ultraman Retsuden and New Ultraman Retsuden that featured the movies and specials starring Ultraman Zero. It first aired in 2015 on...