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  1. Kenneth Levine (/ l ɪ ˈ v aɪ n / liv-EYEN) is an American screenwriter, director, producer, and author. Levine has worked on a number of television series, including M*A*S*H, Cheers (for which he shared Outstanding Comedy Series honors at the 35th Primetime Emmy Awards), Frasier, The Simpsons, Wings, Everybody Loves Raymond ...

  2. Kenneth M. Levine (born September 1, 1966) is an American video game developer. He is the creative director and co-founder of Ghost Story Games (formerly known as Irrational Games).

    • Simplicity is your friend. Cheers has a simple premise: it’s about the day-to-day shenanigans of people who work in a bar. While there remain simple-premised sitcoms on air today, many other shows elect to take on a high concept.
    • There’s an art to great sexual tension. A classic will-they-or-won’t-they is hard to pull off, but when it’s successful, it tends to be the best part of the show, and why people keep coming back.
    • Mine comedy from character. “There are no jokes, there are no punchlines,” Levine says when discussing much of the humor found in the show. “All of the humor comes out of the characters and the situation.”
    • A studio audience keeps you on your toes — so pretend you have one. When asked if Cheers could have worked without a studio audience, in the vein of something like 30 Rock or The Office, Levine gives a simple “No.”
  3. Mar 29, 2024 · Douglas hired another team, Ken Levine and David Isaacs, to rewrite the script, but the story’s opening act still needed work.

    • Bob Mehr
  4. Mar 16, 2007 · I spoke with Ken Levine, formerly of Looking Glass and currently one of the founders of Irrational Games, about the influential studio and his upcoming game BioShock, which some are calling...

  5. Kenneth Levine is an American screenwriter, director, producer, and author. Levine has worked on a number of television series, including M*A*S*H, Cheers, Frasier, The Simpsons, Wings, Everybody Loves Raymond, Becker and Dharma and Greg.

  6. Ken Levine began his career as a screenwriter for Paramount Pictures and a playwright in New York. After joining the games industry in 1995, Levine created the original story and game design for Looking Glass Studios' Thief: The Dark Project.