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  1. May 31, 2024 · MAME is a framework for emulating vintage software and hardware, such as arcade games, consoles, computers and calculators. Learn about MAME's history, license, features, supported platforms and latest news.

    • Latest Release

      The latest official MAME release is version 0.266. The table...

    • Information

      About MAME Purpose. MAME's main purpose is to be a reference...

    • Documentation

      Documentation - MAMEdev.org | Home of The MAME Project

    • Community

      Who is online. In total there are 138 users online :: 2...

    • Resources

      Unofficial Hiscore.dat (official comes with MAME) Frontends....

    • Previous Releases

      Previous MAME Releases. The latest official MAME release is...

    • ROMs

      Thanks to the generosity of some of the original creators of...

    • An Introduction to MAME

      MAME covered arcade video games, while MESS covered home and...

  2. May 31, 2024 · MAME is a free software that can run thousands of classic arcade games and some game consoles. Learn how to get MAME ROMs, configure inputs, and use frontends and ports.

  3. MAME is a free and open source emulator that supports many classic arcade games. Download the latest official MAME release at GitHub or SourceForge, or browse the source code and changelog.

    • Overview
    • What is MAME?
    • How to compile?
    • Where can I find out more?
    • Coding standard
    • License
    • GeneratedCaptionsTabForHeroSec

    Continuous integration build status:

    Static analysis status for entire build (except for third-party parts of project):

    MAME is a multi-purpose emulation framework.

    MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.

    If you're on a UNIX-like system (including Linux and macOS), it could be as easy as typing

    for a full build,

    for a build including a small subset of supported systems.

    See the Compiling MAME page on our documentation site for more information, including prerequisites for macOS and popular Linux distributions.

    For recent versions of macOS you need to install Xcode including command-line tools and SDL 2.0.

    For Windows users, we provide a ready-made build environment based on MinGW-w64.

    •Official MAME Development Team Site (includes binary downloads, wiki, forums, and more)

    •Official MESS Wiki

    MAME source code should be viewed and edited with your editor set to use four spaces per tab. Tabs are used for initial indentation of lines, with one tab used per indentation level. Spaces are used for other alignment within a line.

    Some parts of the code follow Allman style; some parts of the code follow K&R style -- mostly depending on who wrote the original version. Above all else, be consistent with what you modify, and keep whitespace changes to a minimum when modifying existing source. For new code, the majority tends to prefer Allman style, so if you don't care much, use that.

    All contributors need to either add a standard header for license info (on new files) or inform us of their wishes regarding which of the following licenses they would like their code to be made available under: the BSD-3-Clause license, the LGPL-2.1, or the GPL-2.0.

    See more specific C++ Coding Guidelines on our documentation web site.

    The MAME project as a whole is made available under the terms of the GNU General Public License, version 2 or later (GPL-2.0+), since it contains code made available under multiple GPL-compatible licenses. A great majority of the source files (over 90% including core files) are made available under the terms of the 3-clause BSD License, and we would encourage new contributors to make their contributions available under the terms of this license.

    Please note that MAME is a registered trademark of Gregory Ember, and permission is required to use the "MAME" name, logo, or wordmark.

    MAME is a project that preserves decades of software history by documenting and emulating various systems, from arcade games to computers. Learn how to compile, contribute, and download MAME on GitHub.

  4. en.wikipedia.org › wiki › MAMEMAME - Wikipedia

    Website. www .mamedev .org. MAME (formerly an acronym of Multiple Arcade Machine Emulator) is a free and open-source emulator designed to recreate the hardware of arcade games, video game consoles, old computers and other systems in software on modern personal computers and other platforms. [2]

  5. MAME 0.261 will be the final MAME release of 2023, and it’s a real ripper! We’re ending the year with a bang! Over a hundred pull requests were merged this month, including several from first-time contributors as well as many familiar names.

  6. Howdy, Just a quick release (finally) of the latest version of pfeMAME for MacOS to bring it into line with the same recent release for other OS's. Check out the changelog for details on what's new. Sourceforge files can be found here. As a reminder, pfeMAME is a multi-platform front end for MAME.

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