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  1. Bad Time Simulator Reimagined is a mod of the popular game Bad Time Simulator, by Jcw87. It features new animations, event sheets, layouts, textures and more. Download or play online the latest version 4.5.0.

  2. A project by Jcw87 to recreate the sans fight from Undertale using Construct 2. See the README, files, animations, documentation and contact information on GitHub.

  3. Nov 10, 2021 · Users share their opinions on how well the online recreation of the Sans fight in Undertale matches the original game. Some point out differences in speed, timing and difficulty, while others praise the simulator's realism.

  4. A mod of Bad Time Simulator, a parody of Undertale, by KayoticCarnige. See the latest updates, features, bugs, and secrets of this fan-made game on GitHub.

  5. May 6, 2021 · Use the BTS because it allows you to do many tries in a short period of time without worrying about dialogue. Honestly, it's muscle memory after a certain point. There's also a nifty practice mode feature that'll let you train to respond to certain attacks without losing too much hp. Finally, download disbelief papyrus and do his phase one fight.

  6. A mod of Bad Time Simulator, a game by Jcw87, with new animations, layouts and textures. The mod is made in Construct 2 and can be played online or downloaded.

  7. Bad Time Simulator (Sans Fight) This project is a clone of the sans fight from Undertale. It was made with ...

  8. This is a mod of Bad Time Simulator, a game by Jcw87, that adds new animations, event sheets, layouts and textures. The mod is made in Construct 2 and can be played online or downloaded from the links provided.

  9. Compiled and modified Bad Time Simulator clone. Contribute to FlafyDev/bad-time-simulator-compiled development by creating an account on GitHub.

  10. Apr 18, 2024 · A user asks how different is bad time simulator, a fan-made game based on Undertale, from the real fight with Sans, a powerful enemy. Another user replies that it is a little easier because of hitboxes, which are the areas where the character can be hit.

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