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  1. Barbara King Home and Garden. Barbara King Antiqued Sandstone Swan. Sold out. Barbara King Home and Garden. Set of 2 Decorative Garden Spheres - Galvanized. from $100.00. Barbara King Home and Garden. Set of 2 Decorative Garden Spheres - Bronze. from $100.00.

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    • Summary
    • Strategy
    • Statistics
    • Hero Equipment
    • History
    • Hero Skins
    • Trivia

    •The Barbarian King is the first Hero unlocked at Town Hall level 7. He is a larger, stronger, more aggressive, more impressive, and more powerful Barbarian.

    •He is automatically summoned once the Barbarian King Altar is constructed, which costs 5,000 Dark Elixir.

    •The Barbarian King is an immortal unit (since he is a hero), so he only has to be summoned once. However, if he is injured or gets defeated in an attack, he must regenerate his health by sleeping for a period of time before he can be used again. The maximum period needed for him to regenerate depends on his level; the higher it is, the longer it takes for him to regenerate.

    •When the Barbarian King is completely healed, a jingle will play.

    •The Barbarian King will defend the village whenever he's not regenerating health from a previous attack. The Barbarian King only defends his territory around his platform and will retreat if lured too far out. If the village is attacked while he is regenerating health, his altar will be empty. If he locks onto a troop, he will follow that troop until he dies or that troop is killed. Once the troop is killed, and he is outside of his patrol zone, he will return to patrolling around his altar, even if the altar is destroyed. You do not need to knock out the Barbarian King (or any Hero other than the Grand Warden) to three star a base.

    •Hero regeneration in the Home Village uses an "extra life" system: when fully regenerated, the Barbarian King has two "life bars", each with health equal to his maximum hitpoints. The first life bar is represented by the bar visible next to the King's level, with the second (the "extra life") represented by a heart placed at the end of the first life bar, with a "+1" when it is full.

    Offensive

    •The four Home Village heroes serve different roles in raids. The Barbarian King is the tank specialist, while the Archer Queen is the damage specialist, the Grand Warden is the support specialist and the Royal Champion is the defense specialist. •The Barbarian King can often be used to create funnels; if there are no gaps in nearby Walls, he will stay outside the Walls and clear out buildings placed outside. As he is able to tank a lot of damage, he can be used to clear areas covered by high-DPS defenses, like a Tesla or X-Bow farm (where multiple of the same defense type is grouped to provide concentrated damage). However, air troops may be better suited for the funnel if anti-air DPS is lacking in such areas, and one should still be wary of single-target Inferno Towers and Monoliths, which can quickly defeat him and end the funnel. This can also be commonly referred to as a King Walk. •A common way to use the Barbarian King is as a tank, to distract the defenses to allow troops with low hitpoints to survive. For example, you may use him with the Archer Queen; he tanks the damage and the Archer Queen inflicts the damage. This is a common use and starting phase for the heroes in air attacks, where they serve little purpose with the main army. The Grand Warden can also be shielded by the Barbarian King at the same time because of his Life Aura, or if you have access to it, an Apprentice Warden for an extra HP boost. •When attacking, he can be deployed just like any other unit. When he is damaged, he must sleep to regenerate health before he can be used again. The regeneration time is directly proportional to how much health he must recover. He can be instantly brought up to full health with Gems. •He is best used with support from ranged troops, such as the Archer or Wizard to kill Air Troops and to deal damage behind. •However, make sure that the ranged troops can't be hit by strong Splash Defenses, such as the Scattershot and the Ricochet Cannon, since they will just be taken out quickly! •He is also good for helping to destroy the remaining buildings of a village, after most or all defenses have been destroyed. •However, he has a slow movement speed, so you might have to speed him up if you want an effective cleanup procedure, either with an ability or other spells. •The Barbarian King can be easily swarmed by a group of Archers or Barbarians, as he only attacks one target at a time and has a somewhat slow attack speed against swarms. •However, the Giant Gauntlet ability can negate this, since it allows the King to do splash damage and take less damage by itself. •As the Iron Fist ability recovers some health, you should let your Barbarian King take some damage before activating this ability to maximize the recovered health provided by activating the ability. The exception is at the end of a successful battle where the Barbarian King survives with taking very little or no damage, because if the ability isn't activated after battle he will automatically activate it, recovering health. The Iron Fist ability can be used to speed up the process of clearing the base, when paired with other Hero Equipment. •The Barbarian King can be healed by Healing Spell or a Healer or the Healing Tome of the Grand Warden. However, since he is a hero, this occurs at 55% of the rate of that of normal troops if you are healing it with a Healing spell or a Healer. •the Healing Time's healing is the same for troops and heroes. •Avoid using the ability when the King approaches a Bomb Tower or an area where you suspect a Giant Bomb will be, unless you desperately need to recover health. If you do so, the summoned Barbarians will most likely be wiped out by the resulting explosion. However, this becomes much less of an issue with higher level Barbarian King because when the Bomb explodes, it's likely not all of the Barbarians have spawned in yet so only a few of them die. •This is only a problem if you are using either the Barbarian Puppet or if the king is too close to damage dealers, since the Bomb can cripple, or even wipe out your whole line of DPS killers! •When you are facing single target Inferno Tower, activate the Barbarian King's ability before he is targeted by the it, if you are using the barbarian Puppet. This way the spawned Barbarians can distract the Inferno Tower and keep the King alive for longer. If you aren't using this equipment, the Earthquake Boots allow the king to access the Inferno Tower, and the Giant gauntlet can allow it to take reduced damage from it, and to help destroy it quickly with the help of the other Equipment slot. •Enable "Automatically use Hero Abilities on KO" in the settings, as there is no real downside to doing so; his hero ability enhances his survivability and boosts his damage output,and it might also reduces the time of healing for the hero to be used again, which is noticeable in higher Town Halls. •If you are using the Barbarian Pupper, Since that ability will summon Barbarians which is the current level inside the Laboratory , it is highly recommended to do so if you use this ability often, as they will become stronger and destroy buildings faster, as well as being a greater distraction. •However, this equipment is quite weak, so it isn't recommended. •In terms of Pets, the Barbarian King is most commonly either paired with the Mighty Yak at TH14 or the Phoenix at TH15. •The Mighty Yak specialises in wall-breaking, which is useful to the Barbarian King as he is the only Hero unable to attack over Walls; the Yak can break open walls enabling the King access to buildings inside, and also being a mini-tank for the king. •The Phoenix guarantees his survival in battle for a duration, which can be especially useful since the Barbarian King can potentially be defeated mid-ability. Although defenses generally retarget between the King's first defeat and his revival, he is still able to do considerable damage and tank any defenses that happens to target him. •Other useful choices for Pets include Frosty, which can suppress defenses that the King may not be immediately able to reach, and which can easily stay behind him due to its slow movement speed. The Poison Lizard can also stay safely behind the King and enable him to handily tackle multiple defending Heroes at a time especially when combined with his ability, the Angry Jelly can help in Root Rider attacks, as well as to funnel a high-damage king inside the base with its abilities activated, causing massive damage. •The Barbarian king generally benefits more from having better levels itself than better equipment levels, so leveling up the Barbarian king should be a priority at all times if you want a good offensive attack. However, higher level equipment is still necessary for an effective attack! •Some good Hero Equipment Pairings include the Giant Gauntlet and Rage Vial, which allows the King to do massive amounts of damage, take less damage, wreck compartments and to imporve its tanking potential; The Giant Gauntlet can also be Paired with the Earthquake Boots to destroy walls and allow the king to deal damage on multiple places, The Rage Vial can also find good synergy with the Vampstache, Allowing the King to recover HP and deal damage at the same time.

    Defensive

    •Though he is very strong on offense, he only attacks one target at a time on defense which makes him easy to kill with multiple units, so protect him with splash-damaging defenses. •It is a good idea to place the Altar in the middle of a group of storages or other areas that you wish to protect, such as he will patrol around them. •The Barbarian King is the only hero that can't target aerial units. Despite this, he can still stall air units that do not have a preferred target such as Dragons, because such air units will target him even though he poses no threat to them. •Unlike troops in the Clan Castle, the Barbarian King cannot be lured to the edge of the map and then destroyed out of range of the defenses (unless his altar is near the edge). If his target moves out of his patrol area, he will retreat and engage another enemy inside his patrol area. If no enemies remain in his patrol area, he will resume patrolling. •Although the Barbarian King cannot be lured outside of his patrol range, he will lure attacking troops towards him, sometimes ignoring the structure they were originally targeting. This may be a problem in some cases; if you put the Barbarian King near your Town Hall, the attacking troops can be lured toward the Barbarian King, and consequently get closer to the Town Hall. In other cases, this could be beneficial as it draws enemies in the line of fire. •Single-target Inferno Towers (if you have them) are excellent countermeasures against Barbarian Kings, as they are able to tear through his health quickly once they reach maximum damage. This usually forces the opponent to use a Freeze Spell to save their King, however, whether or not the opponent chooses to do so, the summoned Barbarians from the King's ability will usually overwhelm the Inferno Tower. Consequently, the Inferno Tower itself should be protected by splash damage defenses or traps such as the Bomb Tower or a Giant Bomb.

    Against a Barbarian King

    •If a defensive King is causing trouble to your troops, use some small troops, such as Barbarians or Wizards behind a tanking troop. This will ensure the King is defeated with minimal loss in troops. •If the base has no Archer Queen, or if she is far enough away from the Barbarian King, then attack with air troops, away from buildings that target air troops. You may have to deploy ground troops periodically in order to keep the Barbarian King in an area where your air troops may safely attack the King, so this strategy may not always be effective. •Air troops such as Balloons and Minions have little to worry from a Barbarian King; he can usually be ignored in such cases. While the Barbarian King cannot retaliate against air troops, he can still distract them away from other valuable targets, such as the Town Hall. •Although swarms of troops are effective against the Barbarian King, the P.E.K.K.A is also effective for taking down low level Barbarian Kings. •The Barbarian King will never go farther than 7 tiles from his altar so troops placed over 7 tiles away can attack him without retaliation. In particular, the Grand Warden can snipe him in this way if he is properly placed. •If the Barbarian King moves the troops may come into range of the Barbarian King's tile and be attacked. •You can negate his damage by using the Eternal Tome ability of the Grand Warden, but he is generally not considered to be a major threat at higher levels and you may find it more useful to save the ability for tackling a more heavily-defended section of the base or for negating a powerful threat (such as the Giga Tesla or Giga Inferno's explosion).

    Statistic Modifiers

    Input values into these modifiers below to modify the statistics in the tables below accordingly

    •When attacking, the Barbarian King can use two of the below pieces of Hero Equipment, which change the abilities he has and grants additional stat bonuses.

    •The Barbarian King does not use any Hero Equipment when defending.

    •Changed the description of the Barbarian King. Before, it used to read "This colossal menace soaks up huge amounts of damage and bashes anything in his path. He guards his territory fiercely when defending, and can launch into a devastating rage when attacking once his Iron Fist ability is unlocked!".

    Skin Availability

    Below is a table that lists all Hero skins for the Barbarian King and the month in which they were available, in chronological order. Skins are divided into three classes: •Gold denotes a skin that was featured as a Gold Pass skin in Season Challenges. •All Hero Skins from the Gold Pass since April 2023 have been available as the first reward on the Gold track. •Prior to this, they have all been the last reward on the Gold track unless specified. •All Gold skins are available permanently for purchase at a price of 1,500 Gems exactly a year after the skin was originally offered in the Gold Pass. •Standard and Legendary denotes skins not available from the Gold Pass that were available only through a special offer or event. •Unless otherwise stated in the notes, these skins' special offers were available in the season listed, and cost the equivalent of $3.99 USD for Standard skins, or $9.99 USD for Legendary skins. The notes section may also include additional context of an offer. Key for highlighted entries: •Entries that are highlighted denote that the skin is available in the current Season Challenges season. •Entries marked with a Coathanger denote a Standard or Legendary skin that is permanently available for re-purchase in the cosmetics tab at the original price when the skin was originally offered.

    Barbarian King Skins

    Anniversary Skin 2020 World Championship Skin 2020 Lunar New Year Skin 2021 Supercell Make skin. Concept by: oni Anniversary Skin 2021 Lunar New Year Skin 2022 Custom Spawned Units Initializing Skin Menu... To view the skin wardrobe, please reload the page on the desktop skin. Created by E12Dragon

    Barbarian King Skin Features

    •Yes: Feature is fully customized from the original •Partial: Feature is subtly customized from the original •No: Feature is not customized from the original

    •Every attack he makes on a building or unit creates a tiny explosion.

    •The Barbarian King lives in the Town Hall according to a tweet by Supercell.

    •When the Barbarian King 'falls' in battle, an explosion occurs and a bright beam of light is sent up into the sky temporarily. He is then seen standing dazed with stars flying around his head for the remainder of the battle.

    •Each successive upgrade of the Barbarian King adds approximately 2.5% health and 2% damage, but every five levels also add a constant two minutes to his total regeneration time. As a consequence, the Barbarian King's regeneration rate changes as he levels.

    •The Barbarian King's regeneration rate fluctuates each level, with drops in regeneration rate every fifth level and small increases for every other level. From an initial regeneration rate of 170 HP per minute at level 1, it reaches a maximum of 183 HP per minute at level 4 and shows a downward trend up to level 15, where there is a minimum of 150.13 HP per minute. Beyond level 15, the drops at every fifth level are outweighed by the increases from the other levels, eventually reaching 276.5 HP per minute at level 79 before dropping once more to 267.86 HP per minute at level 80.

    •The Barbarian King is shown to be smaller than the Giants in Clash-A-Rama, which contradicts a heroes trailer saying that he is bigger than a Giant.

  2. Barbara J. King is an emerita professor of anthropology at William & Mary and a freelance science writer and public speaker. She studies animal emotion and cognition, the ethics of human-animal relationships, and the evolution of language, culture, and religion.

  3. Barbara J. King (born 18 August 1956) is professor emerita, retired from the Department of Anthropology at the College of William & Mary where she taught from 1988 to 2015, and was chair of the department of Anthropology.

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