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Math.NET Numerics is a project that provides methods and algorithms for numerical computations in science, engineering and every day use. It supports C#, F#, Visual Basic and Linux with Mono, and is available under the MIT License.
- NuGet & Binaries
In most scenarios you'll only need the primary package named...
- Release Notes
F#: packages now include a MathNet.Numerics.fsx script that...
- Platform Support
Platform Support. Supported Platforms:.NET 5.0 or higher,...
- Class Reference
Based on v5.0.0.0 of MathNet.Numerics (Math.NET Numerics)...
- Contributors
Math.NET Numerics Contributors. The Math.NET project is a...
- Build & Tools
restore. cmd (or. / restore. sh) dotnet build MathNet....
- NuGet & Binaries
Math.net offers explanations and practice questions for math topics from primary math to calculus. Learn and explore math by topics such as counting, algebra, geometry, trigonometry, probability, and statistics.
Mathnet is a segment on Square One Television that follows the adventures of pairs of police mathematicians who use their mathematical skills to solve crimes. It is a pastiche of Dragnet and features guest stars, real-life LAPD officers, and mathematical principles and tools.
Math.NET is an initiative to build and maintain toolkits covering fundamental mathematics, such as numerical computing, computer algebra, signal processing and geometry. The toolkits are written in F# and target .Net and Mono platforms.
- Overview
- Installation Instructions
- Platform Support and Dependencies
- Building Math.NET Numerics
Math.NET Numerics is an opensource numerical library for .NET and Mono.
Math.NET Numerics is the numerical foundation of the Math.NET initiative, aiming to provide methods and algorithms for numerical computations in science, engineering and every day use. Covered topics include special functions, linear algebra, probability models, random numbers, statistics, interpolation, integration, regression, curve fitting, integral transforms (FFT) and more.
In addition to the core .NET package (which is written entirely in C#), Numerics specifically supports F# with idiomatic extension modules and maintains mathematical data structures like BigRational that originated in the F# PowerPack. If a performance boost is needed, the managed-code provider backing its linear algebra routines and decompositions can be exchanged with wrappers for optimized native implementations such as Intel MKL.
Math.NET Numerics is covered under the terms of the MIT license. You may therefore link to it and use it in both opensource and proprietary software projects. We accept contributions!
•Project Website
•Source Code
The recommended way to get Math.NET Numerics is to use NuGet. The following packages are provided and maintained in the public NuGet Gallery.
Core Package:
•MathNet.Numerics
•MathNet.Numerics.FSharp - optional extensions for a better F# experience. BigRational.
Intel MKL Provider (optional):
•MathNet.Numerics.Providers.MKL - Binding to Native Intel MKL provider.
Supported Platforms:
•.NET 5.0 or higher (Package includes builds for 5.0 and 6.0)
•.NET Framework 4.6.1 or higher (Package includes builds for 4.6.1 and 4.8)
•.NET Standard 2.0 or higher (Package includes builds for 2.0)
Windows (.NET):
You can build Math.NET Numerics with an IDE like VisualStudio or JetBrains Rider, with MsBuild, .NET CLI tools or with FAKE (recommended).
FAKE:
.NET CLI:
MsBuild/XBuild:
See Build & Tools for full details on how to build, generate documentation or even create a full release.
All the common arithmetic operators like +, -, *, / and % are provided, between matrices, vectors and scalars. In F# there are additional pointwise operators .*, ./ and .% available for convenience. letm=matrix[[1.0;4.0;7.0][2.0;5.0;8.0][3.0;6.0;9.0]]letv=vector[10.0;20.0;30.0]letv'=m*vletm'=m+2.0*m.
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