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This feature allow the maker to specify various thing like the event graphics y offset, if the event display shadow or even if the event needs to display a sprite (optimization). SystemTags (Give more info about the terrain and allow specific interactions) Wild info System Tags (+Particles) : Tall Grass, Cave, Sea/Ocean, Pond/River, Sand, Snow ...
147 148 149 150 151 152 153 154 155 # File 'scripts/01450 Systems/00206 TownMap/00003 GamePlay/00400 WorldMap.rb', line 147 def create_graphics create_viewport create ...
scripts/01450 Systems/00000 General/00001 PFM/00300 Pokemon/00600 Pokemon Skills.rb, scripts/01450 Systems/00000 General/00001 PFM/00300 Pokemon/00800 Pokemon Status.rb, scripts/01450 Systems/00000 General/00001 PFM/00300 Pokemon/02000 Pokemon Flavors.rb, scripts/01450 Systems/00000 General/00001 PFM/00300 Pokemon/00200 Pokemon Graphics.rb,
return 0 if the variable is outside of the array. Getter. Parameters: index ( Integer) —. the index of the variable. [ View source] # []= (index, value) Setter.
Returns the name of an ability. Parameters: id (Integer, Symbol) (defaults to: Class) —. id of the ability in the database. Returns: (String) —. the name of the ability or the name of the first ability. . psdk_id_to_gf_id ⇒ Array<Integer>. Return the psdk_id_to_gf_id array.
Defined in: scripts/00000 Dependencies/00200 GameData(dep)/00100 GameData__SystemTags.rb, scripts/99999 Scripts_a_haute_dependences/00000 Rustine.rb,
Defined in: scripts/00800 GameData/00900 Constants/00200 GameData__Bag.rb. Overview. Module that holds constants related to the bag
scripts/01450 Systems/09000 Games/00003 Ruine Alpha/00002 Ruine_Alpha_by_FL0RENT_.rb.
Initialize the Game_Event with its map_id and its RPG::Event data. Parse the event name in order to setup the event particularity. Tells if the Event cannot start. Refresh the event : check if an other page is valid and if so, refresh the graphics and command list. Starts the event if possible.
112 113 114 # File 'scripts/00600 Script_RMXP/00600 Game_Battler.rb', line 112 def actions return [] end #exp