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  1. Mar 16, 2013 · 153. I have a question about MonoBehaviour and its significance when you have to include it in a C# script in Unity. From reading online I understand that Monobehaviour is considered a base class or a class of its own that comes with the UnityEngine namespace. Any class that inherits from Monobehaviour is allowed access to predesigned functions ...

  2. Apr 10, 2014 · Try the entire thing. If it crashes, try half of the project, then the other half, etc. As always, if you're using Windows, another thing to try is to simply reboot the system. This often fixes typical Windows issues related to locked files and locked directories.

  3. Jul 26, 2012 · 3,092. I'm working on an authoritative networking scenario inspired by Valve's multiplayer networking papers, specifically the part about collecting snapshots of collider positions/rotations and rewinding them at the moment of calculating a fired shot to it's position in time equal to Network.time - transitTime - clientViewInterpolation.

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