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Blender evolves every day. Experimental builds have the latest features and while there might be cool bug fixes too, they are unstable and can mess up your files. It is not recommended to use these on production environments. Download Blender Experimental
Making use of the new Asset Browser, the pose library system in Blender gets a massive revamp. Create or set poses directly from the 3D Viewport. Click-drag to blend into the pose. Right-click on a pose to select or deselect its corresponding bones. Quickly flip a pose with just a click.
Blender includes production ready camera and object tracking. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3D scene. Eliminating the need to switch between programs. · Auto and Manual tracking · Powerful camera reconstruction · Real-time preview of your tracked footage and 3D scene
The new geometry Node Tools in Blender 4.0 are actually very useful, I've just created a tool which converts 2D grid planes into 3D volume grids which can then be used for 3D volumetric simulations! #b3d #simulationnodes #geometrynodes #Physics #Science #Engineering #education …
Blender 3.3 LTS comes with official support until September 2024. Download Release Notes Blender 3.3 LTS has reached end-of-life, it is recommended to upgrade to an active LTS release:
Blender Foundation and the online developers community proudly present Blender 3.6 LTS! The last long-term support release of the 3.x series. Released June 27th, 2023
Mar 9, 2022 · Blender Foundation and the online developers community are proud to present Blender 3.1, a solid update to an already outstanding release.
Blender 4.2 LTS is your go-to for rendering volumes, with improved volume light sampling that delivers smoother results for spotlights and area lights. Less noise. Faster.
Every Blender version ever released is available for download; however, for general use and production, it’s recommended to always use the latest stable release. Happy Blending! 4 Series | 2023 – 2025
Blender 4.1 can now export armatures and shape keys as USD skeletons and blend shapes. Additionally, support has been added to import scene graph instancing and point instancing . Importing USD can now be extended with Python scripts through hooks.