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Back inside BSL's settings, set your shadow distance to a number 100 from 120. This tells how far away it shows shadows, and any further than 120 is pointless. Also, make sure your shadows are not too high res, there isn't much difference in having extreme ultra high res shadows to having just high res shadows.
Sep 20, 2020 · Yes, BSL shaders are nice, but too bright. Go to the shaders options and then find "color" go to lightning color and now you can change lightning brightness at current time of day. REMEMBER that you have to change the light intensity, not the color, otherwise the light will be in a completely different color
Jan 14, 2022 · I came across same problem. Water can be identified easily in vanilla. But in BSL it is like water. I changed thwe water color in Options > Video settings > Shaders > Shader options > Color > Water color. My values are Red = 0; Green = 0; Blue = 255 ; Intensity = 0.80; Alpha = 0.50. It looks significantly better with the bluish color.
Jan 15, 2022 · Might be a bit late but I managed to get the constellations to render over the Complimentary Shaders sky on SevTech yesterday. It is on 1.12.2 but hopefully the shaders config may help you so here is a link to a post I made describing how I managed it as it may work since complimentary shaders are based off BSL, Hope this helps
Dec 1, 2020 · BSL sunlight is way too white and bright (it hurts my eyes) and the water is too transparent. Sildurs is good, but the sky and daytime are too warm and feels always like dawn. SEUS feels more average and pleasing to the eyes, the sun doesn't look like a deadly laser beam, but there is too much contrast between dark shadows and light sources.
Jul 11, 2021 · It also tries to stay close to vanilla so it’s easier to get used to and don’t have to guess what is what. Your eyes will also thank you since Misa tries to reduce eyestrain with darker colors and less noise. She uses BSL but with her own settings.
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Feb 22, 2021 · Ok, so you go to your shaders tab in video settings. Then bottom right you'll see shader options, click on it. When you're there click on the Sky tab and finally turn on Round Sun and Moon, your welcome!
Jan 10, 2023 · I'm running MC 1.19.3, with Iris 3.0.1 and Complementary v4 shaders, and I have all ores glowing by default. It's handled entirely in the shader (I only have sodium and iris as mods with fabric in that install).
Sep 2, 2021 · BSL Shaders + Emmisive Textures = beautiful graphics, terrible performance