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ReShade features its very own shading language and compiler, called ReShade FX.The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states, ...
Jan 14, 2024 · More. 9 months 4 weeks ago - 9 months 2 weeks ago #1 by crosire 6.0 was created by crosire. Changelog. 6.0.0: Features: Added localization (currently with translations for Bulgarian, English, French, German, Japanese, Simplified Chinese) Added OpenXR support. Added support for resolving MSAA depth buffers in D3D9 (using RESZ), D3D12, OpenGL and ...
Feb 1, 2022 · ReShade 5.0 is a major rewrite of the underlying architecture (again, yay), for improved performance, easier maintenance and future feature additions and most importantly, an all new, extremely powerful add-on API. Note that even though ReShade went through a lot of changes in the background, as a user you don't have to worry, as everything ...
ReShade features its very own shading language and compiler, called ReShade FX.The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states, ...
Mar 28, 2024 · 6.1.0: Features: Added builtin add-on that synchronizes preset between effect runtime instances/windows (this is enabled in VR by default, so that changes in the desktop window are automatically synchronized to VR) Added Korean translation. Added option to show current preset name in OSD window.
Discussion 1155 topics. General discussion about ReShade, post-processing and everything not fitting elsewhere. [Release] Pcsx2 with depth buf ... by Aztec2012. 1 day 6 hours ago.
Jun 28, 2018 · Re Uninstall Re-Shade NOT WORKING. I have followed the instructions above & deleted just two files plus the ReShade Folder. But I still get a message advising of a ReShade update every time I start my Lockhead Martin P3D flight simulator. When I press SHIFT+F2 I still get the ReShade menu though none of the links work.
Discussion 1155 topics. General discussion about ReShade, post-processing and everything not fitting elsewhere. Question about reshade. by crosire. 2 days 21 hours ago.
Oct 28, 2016 · Start the game. ReShade 3.0 (even unconfigured) will pick up the Sweet.fx in the game directory and a single technique "SweetFX" will be visible (if not, reload). Configure SweetFX as usual, the configs from TheLazy come into the SweetFX folder, everything as usual.
Presentation 158 topics. Post and discuss your post-processing shaders for ReShade here! Simple Ring Crosshair. by WeatherMan. 1 week 6 days ago.