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  1. Dolphin is an emulator that lets you play GameCube and Wii games in full HD with various enhancements. Download the latest version, read the blog for updates and tips, and join the forums for support and discussion.

    • Download

      Download - Dolphin Emulator - GameCube/Wii games on PC

    • Blog

      This past October, Dolphin turned 20 years old since its...

    • Screenshots

      View all the user-contributed screenshots of the Dolphin...

    • FAQ

      Dolphin is a GameCube and Wii emulator with high...

    • Guides

      Learn how to configure Dolphin to get the maximum...

    • Compatibility

      The Dolphin Emulator compatibility list contains all the...

    • Forum

      Dolphin Emulator Discussion and Support. Threads: Posts:...

    • Wiki

      Dolphin is an open-source emulator for the Nintendo GameCube...

  2. The Dolphin Emulator compatibility list contains all the games we tested, sorted by how well they work on the emulator.

    Game Title (click For Details)
    Last Updated
    4 months, 1 week ago
    2 years, 4 months ago
    2 days, 9 hours ago
    3 months, 4 weeks ago
  3. Download the latest version of the Dolphin Emulator (2407-34) from the official website.

    • Overview
    • System Requirements
    • Building for Windows
    • Building for Linux and macOS
    • Building for Android
    • Uninstalling
    • Command Line Usage
    • GeneratedCaptionsTabForHeroSec

    Homepage | Project Site | Buildbot | Forums | Wiki | GitHub Wiki | Issue Tracker | Coding Style | Transifex Page

    Dolphin is an emulator for running GameCube and Wii games on Windows, Linux, macOS, and recent Android devices. It's licensed under the terms of the GNU General Public License, version 2 or later (GPLv2+).

    Desktop

    •OS •Windows (10 or higher). •Linux. •macOS (10.15 Catalina or higher). •Unix-like systems other than Linux are not officially supported but might work. •Processor •A CPU with SSE2 support. •A modern CPU (3 GHz and Dual Core, not older than 2008) is highly recommended. •Graphics •A reasonably modern graphics card (Direct3D 11.1 / OpenGL 3.3). •A graphics card that supports Direct3D 11.1 / OpenGL 4.4 is recommended.

    Android

    •OS •Android (5.0 Lollipop or higher). •Processor •A processor with support for 64-bit applications (either ARMv8 or x86-64). •Graphics •A graphics processor that supports OpenGL ES 3.0 or higher. Performance varies heavily with driver quality. •A graphics processor that supports standard desktop OpenGL features is recommended for best performance. Dolphin can only be installed on devices that satisfy the above requirements. Attempting to install on an unsupported device will fail and display an error message.

    Use the solution file Source/dolphin-emu.sln to build Dolphin on Windows. Dolphin targets the latest MSVC shipped with Visual Studio or Build Tools. Other compilers might be able to build Dolphin on Windows but have not been tested and are not recommended to be used. Git and latest Windows SDK must be installed when building.

    Make sure to pull submodules before building:

    Dolphin requires CMake for systems other than Windows. You need a recent version of GCC or Clang with decent c++20 support. CMake will inform you if your compiler is too old. Many libraries are bundled with Dolphin and used if they're not installed on your system. CMake will inform you if a bundled library is used or if you need to install any missing packages yourself. You may refer to the wiki for more information.

    Make sure to pull submodules before building:

    These instructions assume familiarity with Android development. If you do not have an Android dev environment set up, see AndroidSetup.md.

    Make sure to pull submodules before building:

    If using Android Studio, import the Gradle project located in ./Source/Android.

    Android apps are compiled using a build system called Gradle. Dolphin's native component, however, is compiled using CMake. The Gradle script will attempt to run a CMake build automatically while building the Java code.

    On Windows, simply remove the extracted directory, unless it was installed with the NSIS installer, in which case you can uninstall Dolphin like any other Windows application.

    Linux users can run cat install_manifest.txt | xargs -d '\n' rm as root from the build directory to uninstall Dolphin from their system.

    macOS users can simply delete Dolphin.app to uninstall it.

    Additionally, you'll want to remove the global user directory if you don't plan on reinstalling Dolphin.

    Available DSP emulation engines are HLE (High Level Emulation) and LLE (Low Level Emulation). HLE is faster but less accurate whereas LLE is slower but close to perfect. Note that LLE has two submodes (Interpreter and Recompiler) but they cannot be selected from the command line.

    Available video backends are "D3D" and "D3D12" (they are only available on Windows), "OGL", and "Vulkan". There's also "Null", which will not render anything, and "Software Renderer", which uses the CPU for rendering and is intended for debugging purposes only.

    Dolphin is an open source project that allows you to play GameCube and Wii games on various platforms with improvements. Learn how to build, install, and use Dolphin on Windows, Linux, macOS, and Android devices.

  4. Dolphin is a free and open-source video game console emulator for GameCube and Wii [28] that runs on Windows, Linux, macOS, Android, Xbox One, Xbox Series X and Series S. [10] [11] It had its inaugural release in 2003 as freeware for Windows. Dolphin was the first GameCube emulator that could successfully run commercial games.

  5. Dolphin is an open source project that lets you play GameCube and Wii games on your computer. You can enjoy HD graphics, save states, anti-aliasing, and more features with Dolphin.

  6. Dolphin is an open-source emulator for the Nintendo GameCube and Wii with support for Microsoft Windows, Linux, Mac OS X, and Android. Dolphin was the first emulator to boot GameCube and later Wii games, and now boasts compatibility with most titles for those game systems.

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