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  1. Graham Weldon's personal site containing blog posts about various open source, game development and more.

  2. Graham Weldon. I'm a passionate, dedicated web developer, architect, open source advocate and public speaker. My passions include the CakePHP framework, the Sydney PHP Community, the Slavitica Community, speaking about CakePHP at conferences and events worldwide, gaming, and a few other bits and pieces. Read more about my amazing feats.

    • The Map Module
    • Map Return Values
    • The Geo Module
    • Summary

    As explained in the documentation for the map module, it provides three directives: 1. map 2. map_hash_bucket_size 3. map_hash_max_size The map directive is extremely flexible and powerful. It allows you to set the value of a variable based on another. Think of it like a casestatement in your favourite programming language. After reading the docume...

    An interesting point to note is that Nginx considers all map values returned to be “truthy” if they are non-zero or non-empty. That is, 0 and "" are false values, if being passed to a conditional check like if=.

    The geo moduleis just as interesting. Its behaviour is the same in terms of input and output variables, but this time we can do complicated lookups based on IP address information. For example, we can perform access logging only if the request is NOT from the local network: We could then reference this $log_request variable in a locationblock, like...

    These examples give you a glimpse of the possibilities with the map and geo commands, and hopefully will help you reduce complexity, improve readability of rule sets, and ideally: Replace all your ifstatements in your Nginx configuration! Let me know how you’re configuring Nginx, and if this post helped you!

  3. Jan 30, 2012 · Plane Geometry. The PlaneGeometry object in THREE.js handles some niceties for us in smoothing between points, and making it really easy to setup pliable terrain meshes. There are some tricks, however, to be able to easily modify the terrain vertices on the fly and have them update when rendering.

  4. 04 June, 2013. I've been doing hobbyist game development for some time. 5 years or do, but I began getting really invested in this hobby in August 2011 when I purchased my Unity Pro license.

  5. Graham Weldon. About. Former Event Manager at Arizona Grand Resort & Spa. July 22, 2019 - March 9, 2020. Worked at Hilton Hotels & Resorts. January 2004 - July 2019. Worked at Royal Navy. November 12, 1974 - June 6, 1979. Studied Business Administration/Management at University of Louisiana at Lafayette. Class of 1988. High school.

  6. Social media updates and relevant feed items for Graham Weldon. This includes twitter items, Github updates, Facebook and more.