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The essential reference to SuperCollider, a powerful, flexible, open-source, cross-platform audio programming language. https://mitpress.mit.edu/9780262232692/the-supercollider-book/ Audio Coding
- Current Version
- Previous Releases
- Community Packages and Repositories
- Sc3 Plugins
- Quarks
- GeneratedCaptionsTabForHeroSec
https://supercollider.github.io/sc3-plugins The sc3-plugins are extension plugins for the SuperCollider audio synthesis server. These third-party plugins provide additional synthesis, analysis, and other capabilities for the sound server.
https://github.com/supercollider-quarks/quarks Quarks are packages containing classes, extension methods, documentation and UGens. The integrated Quarks package system is used to download and manage these packages on your system.
SuperCollider is a software for audio synthesis and algorithmic composition. Find the latest versions, previous releases, bleeding edge builds, and plugins for Mac, Linux, Windows, and other platforms.
SuperCollider is an environment and programming language originally released in 1996 by James McCartney for real-time audio synthesis and algorithmic composition. [ 4 ] [ 5 ] Since then it has been evolving into a system used and further developed by both scientists and artists working with sound.
SuperCollider is a platform for audio synthesis and algorithmic composition, used by musicians, artists, and researchers working with sound. It consists of: scsynth , a real-time audio server with hundreds of unit generators ("UGens") for audio analysis, synthesis, and processing
A platform for audio synthesis and algorithmic composition, used by musicians, artists and researchers working with sound.
SuperCollider is an audio server, programming language, and IDE for sound synthesis and algorithmic composition.
The World According to SuperCollider. SuperCollider is actually three programs: The text editor you are looking at (also referred to as the IDE or Integrated Development Environment), the language (sclang or the "client" app), and the server, which does the actual synthesis and calculation of audio.